Error after 10/30 patch

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Goldrat
GamingTools Subscriber
Posts: 11
Joined: Fri Dec 31, 2004 10:16 pm

Error after 10/30 patch

Post by Goldrat » Wed Oct 31, 2007 9:24 am

Immediately ignored and silent crash when login 2nd wineq2 charactor.
It seems that icreasing difficulty to boxing and less support with it.
I posted before that Reset Device Error on TSS and after especialy outdoors.
I searched zones that I can able to play 2acc with wineq2 since then, and found some indoor zone I can boxing.
Now I cannot login there after 30 patch. Sigh....
Sony operate card game instead of enhance the games stability, and make less people on game, and boxing is more and more difficult after each patch. Eq will be end soon... I think.

This is some from debug.txt

[Wed Oct 31 22:55:43 2007]00103:Loading LGEquip_amr2
[Wed Oct 31 22:55:44 2007]00104:Loading LGEquip_amr
[Wed Oct 31 22:55:45 2007]00105:Loading LGEquip2
[Wed Oct 31 22:55:45 2007]00106:Loading LGEquip
[Wed Oct 31 22:55:48 2007]00107:Loading GEquip6
[Wed Oct 31 22:55:48 2007]00108:Loading Global7_chr
[Wed Oct 31 22:55:55 2007]00109:Loading rap_chr
[Wed Oct 31 22:55:56 2007]00110:Loading Dpm_chr
[Wed Oct 31 22:55:56 2007]00111:Loading Dpf_chr
[Wed Oct 31 22:55:56 2007]00112:Loading Epm_chr
[Wed Oct 31 22:55:56 2007]00113:Loading Epf_chr
[Wed Oct 31 22:55:56 2007]00114:Loading Gpm_chr
[Wed Oct 31 22:55:57 2007]00115:Loading Gpf_chr
[Wed Oct 31 22:55:57 2007]00116:Loading Hpf_chr
[Wed Oct 31 22:55:57 2007]00117:Loading Hpm_chr
[Wed Oct 31 22:55:57 2007]00118:Loading Opf_chr
[Wed Oct 31 22:55:57 2007]00119:Loading Opm_chr
[Wed Oct 31 22:55:57 2007]00120:Loading Tbm_chr
[Wed Oct 31 22:55:57 2007]00121:Loading Tbf_chr
[Wed Oct 31 22:55:58 2007]00122:Loading skt_chr
[Wed Oct 31 22:55:58 2007]00123:Loading Global6_chr2
[Wed Oct 31 22:55:58 2007]00124:Loading Global6_chr
[Wed Oct 31 22:55:59 2007]00125:Loading Global4_chr
[Wed Oct 31 22:56:00 2007]00126:Loading Global_chr
[Wed Oct 31 22:56:09 2007]00000:<verify> Line 432, c:\p4\everquest\live\eqpfs\share.h:

Error - globalgdb.eqg is not a PFS file

hmm...whats that path... My pc doesnt have that folders.

And WinEQ related file.

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 684/1023MB
Page File: 2006/2463MB
Virtual Memory: 1249/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.40GHz @ 2411MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce4 Ti 4600
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: Avance AC97 Audio
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.15

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Program Files\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\CRYPT32.dll
Module 20: C:\WINDOWS\system32\MSASN1.dll
Module 21: C:\WINDOWS\system32\OLEAUT32.dll
Module 22: C:\WINDOWS\system32\SHLWAPI.dll
Module 23: C:\Program Files\EverQuest\xul.dll
Module 24: C:\Program Files\EverQuest\js3250.dll
Module 25: C:\Program Files\EverQuest\nspr4.dll
Module 26: C:\Program Files\EverQuest\MSVCR71.dll
Module 27: C:\Program Files\EverQuest\plc4.dll
Module 28: C:\Program Files\EverQuest\plds4.dll
Module 29: C:\WINDOWS\system32\SHELL32.dll
Module 30: C:\WINDOWS\system32\WINSPOOL.DRV
Module 31: C:\WINDOWS\system32\comdlg32.dll
Module 32: C:\WINDOWS\system32\COMCTL32.dll
Module 33: C:\WINDOWS\system32\IMM32.dll
Module 34: C:\WINDOWS\system32\LPK.DLL
Module 35: C:\WINDOWS\system32\USP10.dll
Module 36: C:\WINDOWS\system32\serwvdrv.dll
Module 37: C:\WINDOWS\system32\umdmxfrm.dll
Module 38: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 39: C:\WINDOWS\system32\uxtheme.dll
Module 40: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 41: C:\Program Files\WinEQ2\Lavish.dll
Module 42: C:\WINDOWS\system32\iphlpapi.dll
Module 43: C:\WINDOWS\system32\MSCTF.dll
Module 44: C:\Program Files\WinEQ2\WinEQ2.dll
Module 45: C:\WINDOWS\system32\PSAPI.DLL
Module 46: C:\WINDOWS\system32\mswsock.dll
Module 47: C:\WINDOWS\system32\hnetcfg.dll
Module 48: C:\WINDOWS\System32\wshtcpip.dll
Module 49: C:\WINDOWS\system32\DNSAPI.dll
Module 50: C:\WINDOWS\System32\winrnr.dll
Module 51: C:\WINDOWS\system32\WLDAP32.dll
Module 52: C:\WINDOWS\system32\rasadhlp.dll
Module 53: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 54: C:\WINDOWS\system32\MSIMG32.dll
Module 55: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 56: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 57: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 58: C:\WINDOWS\system32\msctfime.ime
Module 59: C:\WINDOWS\system32\imjp81.ime
Module 60: C:\WINDOWS\system32\imjp81k.dll
Module 61: C:\WINDOWS\system32\NTMARTA.DLL
Module 62: C:\WINDOWS\system32\SAMLIB.dll
Module 63: C:\Program Files\EverQuest\EQGraphicsDX9.DLL
Module 64: C:\WINDOWS\system32\d3d9.dll
Module 65: C:\WINDOWS\system32\d3d8thk.dll
Module 66: C:\Program Files\EverQuest\dpvs.dll
Module 67: C:\WINDOWS\IME\IMJP8_1\Dicts\IMJPCD.DIC
Module 68: C:\WINDOWS\system32\HID.DLL
Module 69: C:\WINDOWS\system32\SETUPAPI.DLL
Module 70: C:\WINDOWS\system32\WINTRUST.dll
Module 71: C:\WINDOWS\system32\IMAGEHLP.dll
Module 72: C:\WINDOWS\System32\mslbui.dll
Module 73: C:\Program Files\EverQuest\eqmain.dll

Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce4 Ti 4600/nv4_disp.dll/6/14/10/9371
Adapter Display Mode: 1024x768 D3DFMT_X8R8G8B8
Game Display Mode: 1024x768 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 172MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 3: D-Window
EQ Path: C:\Program Files\EverQuest
EQClient.ini: .\eqclient2.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 5 (+25 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: 3. LOW (+0 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Calculated minimum RAM: 340MB (BASE+57MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: HardwareTnL=FALSE
Additional setting: VSync=1
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=FALSE
Additional setting: 1xPixelShaders=0

EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Oct 29 2007 13:20:30
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Thu Nov 01, 2007 9:45 am

[Wed Oct 31 22:56:09 2007]00000:<verify> Line 432, c:\p4\everquest\live\eqpfs\share.h:

Error - globalgdb.eqg is not a PFS file

hmm...whats that path... My pc doesnt have that folders.
That path is part of the path to the source code for the EQ client, it's shown in the log so that Sony can do cross-checking a little bit easier.

The quoted error seems to indicate that you might need to do a full file scan. Of course, it could also be normal or harmless to see it in the log, but it's something you can try.

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