EQ client crash when entering world after todays patch
Moderators: Lavish Software Team, Moderators
-
- GamingTools Subscriber
- Posts: 3
- Joined: Sun Apr 30, 2006 8:57 pm
wehawken-
We are hoping for more details for you. Simply stating "When I try to enter the game, EQ crashes." is unfortunately not enough.
When it crashes, is it a Windows crash? a Lavish Crash? Did you send it to Lavish? If not could you paste it here?
Further, you should have a sysinfo.txt in your WinEQ2 program folder, or you can generate a new one by right clicking on the title bar before the crash and selecting "Generate System Info" and paste that here as well.
Thanks
We are hoping for more details for you. Simply stating "When I try to enter the game, EQ crashes." is unfortunately not enough.
When it crashes, is it a Windows crash? a Lavish Crash? Did you send it to Lavish? If not could you paste it here?
Further, you should have a sysinfo.txt in your WinEQ2 program folder, or you can generate a new one by right clicking on the title bar before the crash and selecting "Generate System Info" and paste that here as well.
Thanks
-
- GamingTools Subscriber
- Posts: 4
- Joined: Wed Feb 28, 2007 4:47 am
I have had a client crash and a eqgame.exe has encountered a problem and needs to close when trying to log on a single character, here is systeminfo file.
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 1014/1982MB
Page File: 2923/3811MB
Virtual Memory: 1405/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3800+ @ 2405MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6150 LE
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: C:\Program Files\Sony\EverQuest\xul.dll
Module 23: C:\Program Files\Sony\EverQuest\js3250.dll
Module 24: C:\Program Files\Sony\EverQuest\nspr4.dll
Module 25: C:\Program Files\Sony\EverQuest\MSVCR71.dll
Module 26: C:\Program Files\Sony\EverQuest\plc4.dll
Module 27: C:\Program Files\Sony\EverQuest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 35: C:\Program Files\WinEQ2\Lavish.dll
Module 36: C:\WINDOWS\system32\iphlpapi.dll
Module 37: C:\WINDOWS\system32\MSCTF.dll
Module 38: C:\Program Files\WinEQ2\WinEQ2.dll
Module 39: C:\WINDOWS\system32\PSAPI.DLL
Module 40: C:\WINDOWS\system32\mswsock.dll
Module 41: C:\WINDOWS\system32\hnetcfg.dll
Module 42: C:\WINDOWS\System32\wshtcpip.dll
Module 43: C:\WINDOWS\system32\DNSAPI.dll
Module 44: C:\WINDOWS\System32\winrnr.dll
Module 45: C:\WINDOWS\system32\WLDAP32.dll
Module 46: C:\WINDOWS\system32\rasadhlp.dll
Module 47: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 48: C:\WINDOWS\system32\MSIMG32.dll
Module 49: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 50: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 51: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 52: C:\WINDOWS\system32\msctfime.ime
Module 53: C:\WINDOWS\system32\NTMARTA.DLL
Module 54: C:\WINDOWS\system32\SAMLIB.dll
Module 55: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 56: C:\WINDOWS\system32\d3d9.dll
Module 57: C:\WINDOWS\system32\d3d8thk.dll
Module 58: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 59: C:\WINDOWS\system32\mslbui.dll
Module 60: C:\WINDOWS\system32\OLEAUT32.DLL
Module 61: C:\WINDOWS\system32\HID.DLL
Module 62: C:\WINDOWS\system32\SETUPAPI.DLL
Module 63: C:\WINDOWS\system32\WINTRUST.dll
Module 64: C:\WINDOWS\system32\CRYPT32.dll
Module 65: C:\WINDOWS\system32\MSASN1.dll
Module 66: C:\WINDOWS\system32\IMAGEHLP.dll
Module 67: C:\Program Files\Sony\EverQuest\mssmp3.asi
Module 68: C:\Program Files\Sony\EverQuest\mssvoice.asi
Module 69: C:\Program Files\Sony\EverQuest\mssa3d.m3d
Module 70: C:\Program Files\Sony\EverQuest\mssds3d.m3d
Module 71: C:\Program Files\Sony\EverQuest\mssdx7.m3d
Module 72: C:\Program Files\Sony\EverQuest\msseax.m3d
Module 73: C:\Program Files\Sony\EverQuest\mssrsx.m3d
Module 74: C:\WINDOWS\system32\MSACM32.dll
Module 75: C:\Program Files\Sony\EverQuest\msssoft.m3d
Module 76: C:\Program Files\Sony\EverQuest\mssdsp.flt
Module 77: C:\WINDOWS\system32\wdmaud.drv
Module 78: C:\WINDOWS\system32\msacm32.drv
Module 79: C:\WINDOWS\system32\midimap.dll
Module 80: C:\WINDOWS\system32\DSOUND.DLL
Module 81: C:\WINDOWS\system32\KsUser.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6150 LE/nv4_disp.dll/6/14/11/6218
Adapter Display Mode: 1024x768 D3DFMT_X8R8G8B8
Game Display Mode: 1024x768 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 431MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: INVALID VALUE 3
Calculated minimum RAM: 454MB (BASE+171MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 14 2007 17:27:32
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/20
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 1014/1982MB
Page File: 2923/3811MB
Virtual Memory: 1405/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3800+ @ 2405MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6150 LE
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: C:\Program Files\Sony\EverQuest\xul.dll
Module 23: C:\Program Files\Sony\EverQuest\js3250.dll
Module 24: C:\Program Files\Sony\EverQuest\nspr4.dll
Module 25: C:\Program Files\Sony\EverQuest\MSVCR71.dll
Module 26: C:\Program Files\Sony\EverQuest\plc4.dll
Module 27: C:\Program Files\Sony\EverQuest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 35: C:\Program Files\WinEQ2\Lavish.dll
Module 36: C:\WINDOWS\system32\iphlpapi.dll
Module 37: C:\WINDOWS\system32\MSCTF.dll
Module 38: C:\Program Files\WinEQ2\WinEQ2.dll
Module 39: C:\WINDOWS\system32\PSAPI.DLL
Module 40: C:\WINDOWS\system32\mswsock.dll
Module 41: C:\WINDOWS\system32\hnetcfg.dll
Module 42: C:\WINDOWS\System32\wshtcpip.dll
Module 43: C:\WINDOWS\system32\DNSAPI.dll
Module 44: C:\WINDOWS\System32\winrnr.dll
Module 45: C:\WINDOWS\system32\WLDAP32.dll
Module 46: C:\WINDOWS\system32\rasadhlp.dll
Module 47: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 48: C:\WINDOWS\system32\MSIMG32.dll
Module 49: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 50: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 51: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 52: C:\WINDOWS\system32\msctfime.ime
Module 53: C:\WINDOWS\system32\NTMARTA.DLL
Module 54: C:\WINDOWS\system32\SAMLIB.dll
Module 55: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 56: C:\WINDOWS\system32\d3d9.dll
Module 57: C:\WINDOWS\system32\d3d8thk.dll
Module 58: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 59: C:\WINDOWS\system32\mslbui.dll
Module 60: C:\WINDOWS\system32\OLEAUT32.DLL
Module 61: C:\WINDOWS\system32\HID.DLL
Module 62: C:\WINDOWS\system32\SETUPAPI.DLL
Module 63: C:\WINDOWS\system32\WINTRUST.dll
Module 64: C:\WINDOWS\system32\CRYPT32.dll
Module 65: C:\WINDOWS\system32\MSASN1.dll
Module 66: C:\WINDOWS\system32\IMAGEHLP.dll
Module 67: C:\Program Files\Sony\EverQuest\mssmp3.asi
Module 68: C:\Program Files\Sony\EverQuest\mssvoice.asi
Module 69: C:\Program Files\Sony\EverQuest\mssa3d.m3d
Module 70: C:\Program Files\Sony\EverQuest\mssds3d.m3d
Module 71: C:\Program Files\Sony\EverQuest\mssdx7.m3d
Module 72: C:\Program Files\Sony\EverQuest\msseax.m3d
Module 73: C:\Program Files\Sony\EverQuest\mssrsx.m3d
Module 74: C:\WINDOWS\system32\MSACM32.dll
Module 75: C:\Program Files\Sony\EverQuest\msssoft.m3d
Module 76: C:\Program Files\Sony\EverQuest\mssdsp.flt
Module 77: C:\WINDOWS\system32\wdmaud.drv
Module 78: C:\WINDOWS\system32\msacm32.drv
Module 79: C:\WINDOWS\system32\midimap.dll
Module 80: C:\WINDOWS\system32\DSOUND.DLL
Module 81: C:\WINDOWS\system32\KsUser.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6150 LE/nv4_disp.dll/6/14/11/6218
Adapter Display Mode: 1024x768 D3DFMT_X8R8G8B8
Game Display Mode: 1024x768 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 431MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: INVALID VALUE 3
Calculated minimum RAM: 454MB (BASE+171MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 14 2007 17:27:32
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/20
Seems to me the crashing is definitely WinEQ related, done a few tests today. Logged on with and without WinEQ and with and without EQplaynice.
Dont have system info for every result but there is no need I guess.
I've logged on using the normal everquest way, patcher etc, no thrid party, I reload my UI over and over and absolutely zero problems, it reloads without fail.
I log on using WinEQ, reload UI and whether it be first reload or last reload, I eventually crash. anyway, here's one of my accounts SysInfo:
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 926/2047MB
Page File: 3815/4964MB
Virtual Memory: 1287/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3200+ @ 2009MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6800 Series GPU
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: Sound Blaster Live! 24-bit
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: E:\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: E:\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: E:\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: E:\EverQuest\xul.dll
Module 23: E:\EverQuest\js3250.dll
Module 24: E:\EverQuest\nspr4.dll
Module 25: E:\EverQuest\MSVCR71.dll
Module 26: E:\EverQuest\plc4.dll
Module 27: E:\EverQuest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\WINDOWS\system32\mswsock.dll
Module 35: C:\WINDOWS\system32\hnetcfg.dll
Module 36: C:\WINDOWS\System32\wship6.dll
Module 37: C:\WINDOWS\system32\MSCTF.dll
Module 38: E:\Program Files\WinEQ2\WinEQ2.dll
Module 39: C:\WINDOWS\system32\PSAPI.DLL
Module 40: E:\Program Files\WinEQ2\Lavish.dll
Module 41: C:\WINDOWS\system32\iphlpapi.dll
Module 42: C:\WINDOWS\System32\wshtcpip.dll
Module 43: C:\WINDOWS\system32\DNSAPI.dll
Module 44: C:\WINDOWS\System32\winrnr.dll
Module 45: C:\WINDOWS\system32\WLDAP32.dll
Module 46: C:\WINDOWS\system32\pnrpnsp.dll
Module 47: C:\WINDOWS\system32\rasadhlp.dll
Module 48: E:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 49: C:\WINDOWS\system32\MSIMG32.dll
Module 50: E:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 51: E:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 52: E:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 53: C:\WINDOWS\system32\msctfime.ime
Module 54: C:\WINDOWS\system32\NTMARTA.DLL
Module 55: C:\WINDOWS\system32\SAMLIB.dll
Module 56: E:\EverQuest\EQGraphicsDX9.DLL
Module 57: C:\WINDOWS\system32\d3d9.dll
Module 58: C:\WINDOWS\system32\d3d8thk.dll
Module 59: E:\EverQuest\dpvs.dll
Module 60: C:\WINDOWS\system32\mslbui.dll
Module 61: C:\WINDOWS\system32\OLEAUT32.DLL
Module 62: C:\WINDOWS\system32\usp10.dll
Module 63: C:\WINDOWS\system32\HID.DLL
Module 64: C:\WINDOWS\system32\SETUPAPI.DLL
Module 65: C:\WINDOWS\system32\WINTRUST.dll
Module 66: C:\WINDOWS\system32\CRYPT32.dll
Module 67: C:\WINDOWS\system32\MSASN1.dll
Module 68: C:\WINDOWS\system32\IMAGEHLP.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6800 Series GPU/nv4_disp.dll/6/14/10/9131
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 511MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 3: Lotta
EQ Path: E:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 371MB (BASE+88MB)
Level of Detail: 1
MaxFPS: 30
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
Dont have system info for every result but there is no need I guess.
I've logged on using the normal everquest way, patcher etc, no thrid party, I reload my UI over and over and absolutely zero problems, it reloads without fail.
I log on using WinEQ, reload UI and whether it be first reload or last reload, I eventually crash. anyway, here's one of my accounts SysInfo:
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 926/2047MB
Page File: 3815/4964MB
Virtual Memory: 1287/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3200+ @ 2009MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6800 Series GPU
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: Sound Blaster Live! 24-bit
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: E:\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: E:\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: E:\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: E:\EverQuest\xul.dll
Module 23: E:\EverQuest\js3250.dll
Module 24: E:\EverQuest\nspr4.dll
Module 25: E:\EverQuest\MSVCR71.dll
Module 26: E:\EverQuest\plc4.dll
Module 27: E:\EverQuest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\WINDOWS\system32\mswsock.dll
Module 35: C:\WINDOWS\system32\hnetcfg.dll
Module 36: C:\WINDOWS\System32\wship6.dll
Module 37: C:\WINDOWS\system32\MSCTF.dll
Module 38: E:\Program Files\WinEQ2\WinEQ2.dll
Module 39: C:\WINDOWS\system32\PSAPI.DLL
Module 40: E:\Program Files\WinEQ2\Lavish.dll
Module 41: C:\WINDOWS\system32\iphlpapi.dll
Module 42: C:\WINDOWS\System32\wshtcpip.dll
Module 43: C:\WINDOWS\system32\DNSAPI.dll
Module 44: C:\WINDOWS\System32\winrnr.dll
Module 45: C:\WINDOWS\system32\WLDAP32.dll
Module 46: C:\WINDOWS\system32\pnrpnsp.dll
Module 47: C:\WINDOWS\system32\rasadhlp.dll
Module 48: E:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 49: C:\WINDOWS\system32\MSIMG32.dll
Module 50: E:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 51: E:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 52: E:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 53: C:\WINDOWS\system32\msctfime.ime
Module 54: C:\WINDOWS\system32\NTMARTA.DLL
Module 55: C:\WINDOWS\system32\SAMLIB.dll
Module 56: E:\EverQuest\EQGraphicsDX9.DLL
Module 57: C:\WINDOWS\system32\d3d9.dll
Module 58: C:\WINDOWS\system32\d3d8thk.dll
Module 59: E:\EverQuest\dpvs.dll
Module 60: C:\WINDOWS\system32\mslbui.dll
Module 61: C:\WINDOWS\system32\OLEAUT32.DLL
Module 62: C:\WINDOWS\system32\usp10.dll
Module 63: C:\WINDOWS\system32\HID.DLL
Module 64: C:\WINDOWS\system32\SETUPAPI.DLL
Module 65: C:\WINDOWS\system32\WINTRUST.dll
Module 66: C:\WINDOWS\system32\CRYPT32.dll
Module 67: C:\WINDOWS\system32\MSASN1.dll
Module 68: C:\WINDOWS\system32\IMAGEHLP.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6800 Series GPU/nv4_disp.dll/6/14/10/9131
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 511MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 3: Lotta
EQ Path: E:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 371MB (BASE+88MB)
Level of Detail: 1
MaxFPS: 30
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
Ok, the above SysInfo was before I reloaded my UI, I lack the education and knowledge to know whether there will be a difference or not, (I would assume not) but anyway, posting the SysInfo after that reload and just before the next reload which was a crash:
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 907/2047MB
Page File: 3799/4964MB
Virtual Memory: 1279/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3200+ @ 2009MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6800 Series GPU
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: Sound Blaster Live! 24-bit
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: E:\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: E:\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: E:\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: E:\EverQuest\xul.dll
Module 23: E:\EverQuest\js3250.dll
Module 24: E:\EverQuest\nspr4.dll
Module 25: E:\EverQuest\MSVCR71.dll
Module 26: E:\EverQuest\plc4.dll
Module 27: E:\EverQuest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\WINDOWS\system32\mswsock.dll
Module 35: C:\WINDOWS\system32\hnetcfg.dll
Module 36: C:\WINDOWS\System32\wship6.dll
Module 37: C:\WINDOWS\system32\MSCTF.dll
Module 38: E:\Program Files\WinEQ2\WinEQ2.dll
Module 39: C:\WINDOWS\system32\PSAPI.DLL
Module 40: E:\Program Files\WinEQ2\Lavish.dll
Module 41: C:\WINDOWS\system32\iphlpapi.dll
Module 42: C:\WINDOWS\System32\wshtcpip.dll
Module 43: C:\WINDOWS\system32\DNSAPI.dll
Module 44: C:\WINDOWS\System32\winrnr.dll
Module 45: C:\WINDOWS\system32\WLDAP32.dll
Module 46: C:\WINDOWS\system32\pnrpnsp.dll
Module 47: C:\WINDOWS\system32\rasadhlp.dll
Module 48: E:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 49: C:\WINDOWS\system32\MSIMG32.dll
Module 50: E:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 51: E:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 52: E:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 53: C:\WINDOWS\system32\msctfime.ime
Module 54: C:\WINDOWS\system32\NTMARTA.DLL
Module 55: C:\WINDOWS\system32\SAMLIB.dll
Module 56: E:\EverQuest\EQGraphicsDX9.DLL
Module 57: C:\WINDOWS\system32\d3d9.dll
Module 58: C:\WINDOWS\system32\d3d8thk.dll
Module 59: E:\EverQuest\dpvs.dll
Module 60: C:\WINDOWS\system32\mslbui.dll
Module 61: C:\WINDOWS\system32\OLEAUT32.DLL
Module 62: C:\WINDOWS\system32\usp10.dll
Module 63: C:\WINDOWS\system32\HID.DLL
Module 64: C:\WINDOWS\system32\SETUPAPI.DLL
Module 65: C:\WINDOWS\system32\WINTRUST.dll
Module 66: C:\WINDOWS\system32\CRYPT32.dll
Module 67: C:\WINDOWS\system32\MSASN1.dll
Module 68: C:\WINDOWS\system32\IMAGEHLP.dll
Module 69: C:\WINDOWS\system32\netapi32.dll
Module 70: C:\WINDOWS\system32\appHelp.dll
Module 71: C:\WINDOWS\system32\CLBCATQ.DLL
Module 72: C:\WINDOWS\system32\COMRes.dll
Module 73: C:\WINDOWS\system32\ieframe.dll
Module 74: C:\WINDOWS\system32\UxTheme.dll
Module 75: C:\PROGRA~1\WINDOW~4\MpShHook.dll
Module 76: C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.163_x-ww_681e29fb\MSVCR80.dll
Module 77: C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.163_x-ww_681e29fb\MSVCP80.dll
Module 78: C:\WINDOWS\system32\rsaenh.dll
Module 79: C:\WINDOWS\system32\urlmon.dll
Module 80: C:\WINDOWS\system32\Secur32.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6800 Series GPU/nv4_disp.dll/6/14/10/9131
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 511MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 3: Lotta
EQ Path: E:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 371MB (BASE+88MB)
Level of Detail: 1
MaxFPS: 30
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 907/2047MB
Page File: 3799/4964MB
Virtual Memory: 1279/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3200+ @ 2009MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6800 Series GPU
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: Sound Blaster Live! 24-bit
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: E:\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: E:\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: E:\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: E:\EverQuest\xul.dll
Module 23: E:\EverQuest\js3250.dll
Module 24: E:\EverQuest\nspr4.dll
Module 25: E:\EverQuest\MSVCR71.dll
Module 26: E:\EverQuest\plc4.dll
Module 27: E:\EverQuest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\WINDOWS\system32\mswsock.dll
Module 35: C:\WINDOWS\system32\hnetcfg.dll
Module 36: C:\WINDOWS\System32\wship6.dll
Module 37: C:\WINDOWS\system32\MSCTF.dll
Module 38: E:\Program Files\WinEQ2\WinEQ2.dll
Module 39: C:\WINDOWS\system32\PSAPI.DLL
Module 40: E:\Program Files\WinEQ2\Lavish.dll
Module 41: C:\WINDOWS\system32\iphlpapi.dll
Module 42: C:\WINDOWS\System32\wshtcpip.dll
Module 43: C:\WINDOWS\system32\DNSAPI.dll
Module 44: C:\WINDOWS\System32\winrnr.dll
Module 45: C:\WINDOWS\system32\WLDAP32.dll
Module 46: C:\WINDOWS\system32\pnrpnsp.dll
Module 47: C:\WINDOWS\system32\rasadhlp.dll
Module 48: E:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 49: C:\WINDOWS\system32\MSIMG32.dll
Module 50: E:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 51: E:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 52: E:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 53: C:\WINDOWS\system32\msctfime.ime
Module 54: C:\WINDOWS\system32\NTMARTA.DLL
Module 55: C:\WINDOWS\system32\SAMLIB.dll
Module 56: E:\EverQuest\EQGraphicsDX9.DLL
Module 57: C:\WINDOWS\system32\d3d9.dll
Module 58: C:\WINDOWS\system32\d3d8thk.dll
Module 59: E:\EverQuest\dpvs.dll
Module 60: C:\WINDOWS\system32\mslbui.dll
Module 61: C:\WINDOWS\system32\OLEAUT32.DLL
Module 62: C:\WINDOWS\system32\usp10.dll
Module 63: C:\WINDOWS\system32\HID.DLL
Module 64: C:\WINDOWS\system32\SETUPAPI.DLL
Module 65: C:\WINDOWS\system32\WINTRUST.dll
Module 66: C:\WINDOWS\system32\CRYPT32.dll
Module 67: C:\WINDOWS\system32\MSASN1.dll
Module 68: C:\WINDOWS\system32\IMAGEHLP.dll
Module 69: C:\WINDOWS\system32\netapi32.dll
Module 70: C:\WINDOWS\system32\appHelp.dll
Module 71: C:\WINDOWS\system32\CLBCATQ.DLL
Module 72: C:\WINDOWS\system32\COMRes.dll
Module 73: C:\WINDOWS\system32\ieframe.dll
Module 74: C:\WINDOWS\system32\UxTheme.dll
Module 75: C:\PROGRA~1\WINDOW~4\MpShHook.dll
Module 76: C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.163_x-ww_681e29fb\MSVCR80.dll
Module 77: C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.163_x-ww_681e29fb\MSVCP80.dll
Module 78: C:\WINDOWS\system32\rsaenh.dll
Module 79: C:\WINDOWS\system32\urlmon.dll
Module 80: C:\WINDOWS\system32\Secur32.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6800 Series GPU/nv4_disp.dll/6/14/10/9131
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 511MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 3: Lotta
EQ Path: E:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 371MB (BASE+88MB)
Level of Detail: 1
MaxFPS: 30
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
Meh, no edit, what I meant to say was, whether it be first reload or second, third, fourth etc. etc. I eventually crash. Doesn't normally go beyond 2 or 3 ui reloads before crashing.Taleren wrote:I log on using WinEQ, reload UI and whether it be first reload or last reload, I eventually crash. anyway, here's one of my accounts SysInfo:
I thought at first it was my UI but even though there is lots wrong with my ui, it isn't causing the crashes.
Ah right, one more thing, I would crash with or without eqplaynice running (yes I know to restart wineq after turning EQPN off). I think the SysInfo above is from a run without EQPN, I can provide a SysInfo with it turned on too if need be.
As it stands i'm living with the crashes as I cant stand the crap performance of normal EQ in a window, takes half a second to switch to second account and need to run in windowed mode which makes the display slightly blurred.
I hope you can find a fix for this soon, its extremely annoying.
As it stands i'm living with the crashes as I cant stand the crap performance of normal EQ in a window, takes half a second to switch to second account and need to run in windowed mode which makes the display slightly blurred.
I hope you can find a fix for this soon, its extremely annoying.
No, I ue a custom but I can try the default UI aswell....
Heh, logged on my trader, I use the default UI on this character, took a SysInfo just before first UI reload and crash....
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 709/2047MB
Page File: 3722/4964MB
Virtual Memory: 1240/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3200+ @ 2009MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6800 Series GPU
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: Sound Blaster Live! 24-bit
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: E:\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: E:\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: E:\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: E:\EverQuest\xul.dll
Module 23: E:\EverQuest\js3250.dll
Module 24: E:\EverQuest\nspr4.dll
Module 25: E:\EverQuest\MSVCR71.dll
Module 26: E:\EverQuest\plc4.dll
Module 27: E:\EverQuest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\WINDOWS\system32\mswsock.dll
Module 35: C:\WINDOWS\system32\hnetcfg.dll
Module 36: C:\WINDOWS\System32\wship6.dll
Module 37: E:\Program Files\WinEQ2\EQPlayNice.dll
Module 38: E:\Program Files\WinEQ2\Lavish.dll
Module 39: C:\WINDOWS\system32\iphlpapi.dll
Module 40: C:\WINDOWS\system32\MSCTF.dll
Module 41: E:\Program Files\WinEQ2\WinEQ2.dll
Module 42: C:\WINDOWS\system32\PSAPI.DLL
Module 43: C:\WINDOWS\System32\wshtcpip.dll
Module 44: C:\WINDOWS\system32\DNSAPI.dll
Module 45: C:\WINDOWS\System32\winrnr.dll
Module 46: C:\WINDOWS\system32\WLDAP32.dll
Module 47: C:\WINDOWS\system32\pnrpnsp.dll
Module 48: C:\WINDOWS\system32\rasadhlp.dll
Module 49: E:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 50: C:\WINDOWS\system32\MSIMG32.dll
Module 51: E:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 52: E:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 53: E:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 54: C:\WINDOWS\system32\msctfime.ime
Module 55: C:\WINDOWS\system32\NTMARTA.DLL
Module 56: C:\WINDOWS\system32\SAMLIB.dll
Module 57: E:\EverQuest\EQGraphicsDX9.DLL
Module 58: C:\WINDOWS\system32\d3d9.dll
Module 59: C:\WINDOWS\system32\d3d8thk.dll
Module 60: E:\EverQuest\dpvs.dll
Module 61: C:\WINDOWS\system32\mslbui.dll
Module 62: C:\WINDOWS\system32\OLEAUT32.DLL
Module 63: C:\WINDOWS\system32\usp10.dll
Module 64: C:\WINDOWS\system32\HID.DLL
Module 65: C:\WINDOWS\system32\SETUPAPI.DLL
Module 66: C:\WINDOWS\system32\WINTRUST.dll
Module 67: C:\WINDOWS\system32\CRYPT32.dll
Module 68: C:\WINDOWS\system32\MSASN1.dll
Module 69: C:\WINDOWS\system32\IMAGEHLP.dll
Module 70: E:\EverQuest\mssmp3.asi
Module 71: E:\EverQuest\mssvoice.asi
Module 72: E:\EverQuest\mssa3d.m3d
Module 73: E:\EverQuest\mssds3d.m3d
Module 74: E:\EverQuest\mssdx7.m3d
Module 75: E:\EverQuest\msseax.m3d
Module 76: E:\EverQuest\mssrsx.m3d
Module 77: C:\WINDOWS\system32\MSACM32.dll
Module 78: E:\EverQuest\msssoft.m3d
Module 79: E:\EverQuest\mssdsp.flt
Module 80: C:\WINDOWS\system32\wdmaud.drv
Module 81: C:\WINDOWS\system32\msacm32.drv
Module 82: C:\WINDOWS\system32\midimap.dll
Module 83: C:\WINDOWS\system32\DSOUND.DLL
Module 84: C:\WINDOWS\system32\KsUser.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6800 Series GPU/nv4_disp.dll/6/14/10/9131
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 521MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: Taleren
EQ Path: E:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 393MB (BASE+110MB)
Level of Detail: 1
MaxFPS: 30
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 14 2007 17:27:32
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Heh, logged on my trader, I use the default UI on this character, took a SysInfo just before first UI reload and crash....
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 709/2047MB
Page File: 3722/4964MB
Virtual Memory: 1240/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3200+ @ 2009MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6800 Series GPU
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: Sound Blaster Live! 24-bit
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: E:\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: E:\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: E:\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: E:\EverQuest\xul.dll
Module 23: E:\EverQuest\js3250.dll
Module 24: E:\EverQuest\nspr4.dll
Module 25: E:\EverQuest\MSVCR71.dll
Module 26: E:\EverQuest\plc4.dll
Module 27: E:\EverQuest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\WINDOWS\system32\mswsock.dll
Module 35: C:\WINDOWS\system32\hnetcfg.dll
Module 36: C:\WINDOWS\System32\wship6.dll
Module 37: E:\Program Files\WinEQ2\EQPlayNice.dll
Module 38: E:\Program Files\WinEQ2\Lavish.dll
Module 39: C:\WINDOWS\system32\iphlpapi.dll
Module 40: C:\WINDOWS\system32\MSCTF.dll
Module 41: E:\Program Files\WinEQ2\WinEQ2.dll
Module 42: C:\WINDOWS\system32\PSAPI.DLL
Module 43: C:\WINDOWS\System32\wshtcpip.dll
Module 44: C:\WINDOWS\system32\DNSAPI.dll
Module 45: C:\WINDOWS\System32\winrnr.dll
Module 46: C:\WINDOWS\system32\WLDAP32.dll
Module 47: C:\WINDOWS\system32\pnrpnsp.dll
Module 48: C:\WINDOWS\system32\rasadhlp.dll
Module 49: E:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 50: C:\WINDOWS\system32\MSIMG32.dll
Module 51: E:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 52: E:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 53: E:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 54: C:\WINDOWS\system32\msctfime.ime
Module 55: C:\WINDOWS\system32\NTMARTA.DLL
Module 56: C:\WINDOWS\system32\SAMLIB.dll
Module 57: E:\EverQuest\EQGraphicsDX9.DLL
Module 58: C:\WINDOWS\system32\d3d9.dll
Module 59: C:\WINDOWS\system32\d3d8thk.dll
Module 60: E:\EverQuest\dpvs.dll
Module 61: C:\WINDOWS\system32\mslbui.dll
Module 62: C:\WINDOWS\system32\OLEAUT32.DLL
Module 63: C:\WINDOWS\system32\usp10.dll
Module 64: C:\WINDOWS\system32\HID.DLL
Module 65: C:\WINDOWS\system32\SETUPAPI.DLL
Module 66: C:\WINDOWS\system32\WINTRUST.dll
Module 67: C:\WINDOWS\system32\CRYPT32.dll
Module 68: C:\WINDOWS\system32\MSASN1.dll
Module 69: C:\WINDOWS\system32\IMAGEHLP.dll
Module 70: E:\EverQuest\mssmp3.asi
Module 71: E:\EverQuest\mssvoice.asi
Module 72: E:\EverQuest\mssa3d.m3d
Module 73: E:\EverQuest\mssds3d.m3d
Module 74: E:\EverQuest\mssdx7.m3d
Module 75: E:\EverQuest\msseax.m3d
Module 76: E:\EverQuest\mssrsx.m3d
Module 77: C:\WINDOWS\system32\MSACM32.dll
Module 78: E:\EverQuest\msssoft.m3d
Module 79: E:\EverQuest\mssdsp.flt
Module 80: C:\WINDOWS\system32\wdmaud.drv
Module 81: C:\WINDOWS\system32\msacm32.drv
Module 82: C:\WINDOWS\system32\midimap.dll
Module 83: C:\WINDOWS\system32\DSOUND.DLL
Module 84: C:\WINDOWS\system32\KsUser.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6800 Series GPU/nv4_disp.dll/6/14/10/9131
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 521MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: Taleren
EQ Path: E:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 393MB (BASE+110MB)
Level of Detail: 1
MaxFPS: 30
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 14 2007 17:27:32
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Help!
I also am getting this problem ever since the patch. Its kinda random but is on all six of my machines, and seems most promenint when I try and log on six characters at a time (I think if I were to do it one at a time there would be less problems as I don't crash much when just one character tryes to get into the zone).
I get the "eq has detected your client has crashed would you like to send information to ...." message and am booted out with that old "eqgame has generated errors ..." thing, the other three insances are usually uneffected and toons that are logged into the world and active don't have any problems staying active. I do not use the default UI.
For example I entered the world into the same zone on six computers at the same time and 4 of the 6 crashed with the client message (wineq does not crash), but all the other instances (I have 4 on each of the 6 computers) were uneffected.
Sometimes when I try and return on the compouters with the 128 Meg video cards I get the video memory full error (but not on the 256 Meg computers).
I can post the data but it effects all six computers so it must be some kind of a global thing, I did upgrade to the latest nforce drivers (162. or something) but that didnt do a whole lot.
This problem never occured prior to the last patch.
I get the "eq has detected your client has crashed would you like to send information to ...." message and am booted out with that old "eqgame has generated errors ..." thing, the other three insances are usually uneffected and toons that are logged into the world and active don't have any problems staying active. I do not use the default UI.
For example I entered the world into the same zone on six computers at the same time and 4 of the 6 crashed with the client message (wineq does not crash), but all the other instances (I have 4 on each of the 6 computers) were uneffected.
Sometimes when I try and return on the compouters with the 128 Meg video cards I get the video memory full error (but not on the 256 Meg computers).
I can post the data but it effects all six computers so it must be some kind of a global thing, I did upgrade to the latest nforce drivers (162. or something) but that didnt do a whole lot.
This problem never occured prior to the last patch.
here is from the main computer and I think this was an everquest 1 client crash, just one the one instance only:
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows 2000/Service Pack 4/
System Physical RAM: 2049/2559MB
Page File: 6865/7292MB
Virtual Memory: 1929/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3700+ @ 2210MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 7800 GS
Video 2: \\.\DISPLAY3/NetMeeting driver
Monitor 1: \\.\DISPLAY1 (0,0,1920,1200) (1920x1200) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2800.1106
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: C:\EverQuest\eqgame.exe
Module 1: C:\WINNT\system32\ntdll.dll
Module 2: C:\EverQuest\mss32.dll
Module 3: C:\WINNT\system32\KERNEL32.dll
Module 4: C:\WINNT\system32\USER32.dll
Module 5: C:\WINNT\system32\GDI32.dll
Module 6: C:\WINNT\system32\WINMM.dll
Module 7: C:\WINNT\system32\ADVAPI32.DLL
Module 8: C:\WINNT\system32\RPCRT4.dll
Module 9: C:\WINNT\system32\WSOCK32.dll
Module 10: C:\WINNT\system32\WS2_32.DLL
Module 11: C:\WINNT\system32\MSVCRT.DLL
Module 12: C:\WINNT\system32\WS2HELP.DLL
Module 13: C:\WINNT\system32\DINPUT8.dll
Module 14: C:\WINNT\system32\d3dx9_30.dll
Module 15: C:\EverQuest\DSETUP.dll
Module 16: C:\WINNT\system32\VERSION.dll
Module 17: C:\WINNT\system32\LZ32.DLL
Module 18: C:\WINNT\system32\ole32.dll
Module 19: C:\WINNT\system32\WININET.dll
Module 20: C:\WINNT\system32\SHLWAPI.dll
Module 21: C:\WINNT\system32\CRYPT32.dll
Module 22: C:\WINNT\system32\MSASN1.dll
Module 23: C:\WINNT\system32\OLEAUT32.dll
Module 24: C:\EverQuest\xul.dll
Module 25: C:\EverQuest\js3250.dll
Module 26: C:\EverQuest\nspr4.dll
Module 27: C:\EverQuest\MSVCR71.dll
Module 28: C:\EverQuest\plc4.dll
Module 29: C:\EverQuest\plds4.dll
Module 30: C:\WINNT\system32\SHELL32.dll
Module 31: C:\WINNT\system32\COMCTL32.dll
Module 32: C:\WINNT\system32\WINSPOOL.DRV
Module 33: C:\WINNT\system32\MPR.DLL
Module 34: C:\WINNT\system32\comdlg32.dll
Module 35: C:\WINNT\system32\IMM32.dll
Module 36: C:\EverQuest\WinEQ2\EQPlayNice.dll
Module 37: C:\EverQuest\WinEQ2\Lavish.dll
Module 38: C:\WINNT\system32\iphlpapi.dll
Module 39: C:\WINNT\system32\ICMP.dll
Module 40: C:\WINNT\system32\MPRAPI.dll
Module 41: C:\WINNT\system32\SAMLIB.DLL
Module 42: C:\WINNT\system32\NETAPI32.DLL
Module 43: C:\WINNT\system32\Secur32.dll
Module 44: C:\WINNT\system32\NTDSAPI.dll
Module 45: C:\WINNT\system32\DNSAPI.DLL
Module 46: C:\WINNT\system32\WLDAP32.DLL
Module 47: C:\WINNT\system32\NETRAP.dll
Module 48: C:\WINNT\system32\ACTIVEDS.DLL
Module 49: C:\WINNT\system32\ADSLDPC.DLL
Module 50: C:\WINNT\system32\RTUTILS.DLL
Module 51: C:\WINNT\system32\SETUPAPI.DLL
Module 52: C:\WINNT\system32\USERENV.DLL
Module 53: C:\WINNT\system32\RASAPI32.dll
Module 54: C:\WINNT\system32\rasman.dll
Module 55: C:\WINNT\system32\TAPI32.dll
Module 56: C:\WINNT\system32\DHCPCSVC.DLL
Module 57: C:\PROGRA~1\COMMON~1\SYMANT~1\ANTISPAM\asOEHook.dll
Module 58: C:\Program Files\Logitech\MouseWare\System\LgWndHk.dll
Module 59: C:\EverQuest\WinEQ2\WinEQ2.dll
Module 60: C:\WINNT\system32\PSAPI.DLL
Module 61: C:\WINNT\system32\msafd.dll
Module 62: C:\WINNT\System32\wshtcpip.dll
Module 63: C:\WINNT\System32\rnr20.dll
Module 64: C:\WINNT\System32\winrnr.dll
Module 65: C:\WINNT\system32\rasadhlp.dll
Module 66: C:\EverQuest\WinEQ2\WinEQ2-EQ.dll
Module 67: C:\WINNT\system32\MSIMG32.dll
Module 68: C:\EverQuest\WinEQ2\WinEQ2-D3D9.dll
Module 69: C:\EverQuest\WinEQ2\WinEQ2-D3D8.dll
Module 70: C:\EverQuest\WinEQ2\WinEQ2-DI8.dll
Module 71: C:\WINNT\system32\NTMARTA.DLL
Module 72: C:\EverQuest\EQGraphicsDX9.DLL
Module 73: C:\WINNT\system32\d3d9.dll
Module 74: C:\WINNT\system32\d3d8thk.dll
Module 75: C:\EverQuest\dpvs.dll
Module 76: C:\Program Files\AutoSize\AutoSizer.dll
Module 77: C:\Program Files\Logitech\iTouch\iTchHk.dll
Module 78: C:\Program Files\Common Files\Logitech\Scrolling\LgMsgHk.dll
Module 79: C:\EverQuest\eqmain.dll
Module 80: C:\WINNT\system32\HID.DLL
Module 81: C:\Program Files\Logitech\iTouch\kbdhook.dll
Module 82: C:\Program Files\Logitech\MouseWare\System\LgKbdHk.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 7800 GS/nv4_disp.dll/6/14/11/6218
Adapter Display Mode: 1920x1200 D3DFMT_X8R8G8B8
Game Display Mode: 1920x1200 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 731MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 9: Dragonsdeath
EQ Path: C:\EverQuest
EQClient.ini: .\eqclient_Dragonsdeath.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Velious Textures #21: ON (+7 min RAM)
Velious Textures #22: ON (+7 min RAM)
Velious Textures #23: ON (+7 min RAM)
Calculated minimum RAM: 515MB (BASE+232MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 14 2007 17:27:32
Foreground
Mode: FPS Limiter
Max FPS: 60
Rendering: 3-1/3
Background
Mode: FPS Limiter
Max FPS: 30
Rendering: 1/60
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows 2000/Service Pack 4/
System Physical RAM: 2049/2559MB
Page File: 6865/7292MB
Virtual Memory: 1929/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3700+ @ 2210MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 7800 GS
Video 2: \\.\DISPLAY3/NetMeeting driver
Monitor 1: \\.\DISPLAY1 (0,0,1920,1200) (1920x1200) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2800.1106
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: C:\EverQuest\eqgame.exe
Module 1: C:\WINNT\system32\ntdll.dll
Module 2: C:\EverQuest\mss32.dll
Module 3: C:\WINNT\system32\KERNEL32.dll
Module 4: C:\WINNT\system32\USER32.dll
Module 5: C:\WINNT\system32\GDI32.dll
Module 6: C:\WINNT\system32\WINMM.dll
Module 7: C:\WINNT\system32\ADVAPI32.DLL
Module 8: C:\WINNT\system32\RPCRT4.dll
Module 9: C:\WINNT\system32\WSOCK32.dll
Module 10: C:\WINNT\system32\WS2_32.DLL
Module 11: C:\WINNT\system32\MSVCRT.DLL
Module 12: C:\WINNT\system32\WS2HELP.DLL
Module 13: C:\WINNT\system32\DINPUT8.dll
Module 14: C:\WINNT\system32\d3dx9_30.dll
Module 15: C:\EverQuest\DSETUP.dll
Module 16: C:\WINNT\system32\VERSION.dll
Module 17: C:\WINNT\system32\LZ32.DLL
Module 18: C:\WINNT\system32\ole32.dll
Module 19: C:\WINNT\system32\WININET.dll
Module 20: C:\WINNT\system32\SHLWAPI.dll
Module 21: C:\WINNT\system32\CRYPT32.dll
Module 22: C:\WINNT\system32\MSASN1.dll
Module 23: C:\WINNT\system32\OLEAUT32.dll
Module 24: C:\EverQuest\xul.dll
Module 25: C:\EverQuest\js3250.dll
Module 26: C:\EverQuest\nspr4.dll
Module 27: C:\EverQuest\MSVCR71.dll
Module 28: C:\EverQuest\plc4.dll
Module 29: C:\EverQuest\plds4.dll
Module 30: C:\WINNT\system32\SHELL32.dll
Module 31: C:\WINNT\system32\COMCTL32.dll
Module 32: C:\WINNT\system32\WINSPOOL.DRV
Module 33: C:\WINNT\system32\MPR.DLL
Module 34: C:\WINNT\system32\comdlg32.dll
Module 35: C:\WINNT\system32\IMM32.dll
Module 36: C:\EverQuest\WinEQ2\EQPlayNice.dll
Module 37: C:\EverQuest\WinEQ2\Lavish.dll
Module 38: C:\WINNT\system32\iphlpapi.dll
Module 39: C:\WINNT\system32\ICMP.dll
Module 40: C:\WINNT\system32\MPRAPI.dll
Module 41: C:\WINNT\system32\SAMLIB.DLL
Module 42: C:\WINNT\system32\NETAPI32.DLL
Module 43: C:\WINNT\system32\Secur32.dll
Module 44: C:\WINNT\system32\NTDSAPI.dll
Module 45: C:\WINNT\system32\DNSAPI.DLL
Module 46: C:\WINNT\system32\WLDAP32.DLL
Module 47: C:\WINNT\system32\NETRAP.dll
Module 48: C:\WINNT\system32\ACTIVEDS.DLL
Module 49: C:\WINNT\system32\ADSLDPC.DLL
Module 50: C:\WINNT\system32\RTUTILS.DLL
Module 51: C:\WINNT\system32\SETUPAPI.DLL
Module 52: C:\WINNT\system32\USERENV.DLL
Module 53: C:\WINNT\system32\RASAPI32.dll
Module 54: C:\WINNT\system32\rasman.dll
Module 55: C:\WINNT\system32\TAPI32.dll
Module 56: C:\WINNT\system32\DHCPCSVC.DLL
Module 57: C:\PROGRA~1\COMMON~1\SYMANT~1\ANTISPAM\asOEHook.dll
Module 58: C:\Program Files\Logitech\MouseWare\System\LgWndHk.dll
Module 59: C:\EverQuest\WinEQ2\WinEQ2.dll
Module 60: C:\WINNT\system32\PSAPI.DLL
Module 61: C:\WINNT\system32\msafd.dll
Module 62: C:\WINNT\System32\wshtcpip.dll
Module 63: C:\WINNT\System32\rnr20.dll
Module 64: C:\WINNT\System32\winrnr.dll
Module 65: C:\WINNT\system32\rasadhlp.dll
Module 66: C:\EverQuest\WinEQ2\WinEQ2-EQ.dll
Module 67: C:\WINNT\system32\MSIMG32.dll
Module 68: C:\EverQuest\WinEQ2\WinEQ2-D3D9.dll
Module 69: C:\EverQuest\WinEQ2\WinEQ2-D3D8.dll
Module 70: C:\EverQuest\WinEQ2\WinEQ2-DI8.dll
Module 71: C:\WINNT\system32\NTMARTA.DLL
Module 72: C:\EverQuest\EQGraphicsDX9.DLL
Module 73: C:\WINNT\system32\d3d9.dll
Module 74: C:\WINNT\system32\d3d8thk.dll
Module 75: C:\EverQuest\dpvs.dll
Module 76: C:\Program Files\AutoSize\AutoSizer.dll
Module 77: C:\Program Files\Logitech\iTouch\iTchHk.dll
Module 78: C:\Program Files\Common Files\Logitech\Scrolling\LgMsgHk.dll
Module 79: C:\EverQuest\eqmain.dll
Module 80: C:\WINNT\system32\HID.DLL
Module 81: C:\Program Files\Logitech\iTouch\kbdhook.dll
Module 82: C:\Program Files\Logitech\MouseWare\System\LgKbdHk.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 7800 GS/nv4_disp.dll/6/14/11/6218
Adapter Display Mode: 1920x1200 D3DFMT_X8R8G8B8
Game Display Mode: 1920x1200 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 731MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 9: Dragonsdeath
EQ Path: C:\EverQuest
EQClient.ini: .\eqclient_Dragonsdeath.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Velious Textures #21: ON (+7 min RAM)
Velious Textures #22: ON (+7 min RAM)
Velious Textures #23: ON (+7 min RAM)
Calculated minimum RAM: 515MB (BASE+232MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 14 2007 17:27:32
Foreground
Mode: FPS Limiter
Max FPS: 60
Rendering: 3-1/3
Background
Mode: FPS Limiter
Max FPS: 30
Rendering: 1/60
Humm ok logging in 4 and 3 out of the 4 crashed at the same time. It happens on all computers, but randomly. It does not happen during zoning.
Also if you have one character from an account logged in and switch to another character from that account it usually won't happen.
So it something that gets loaded or you try and load when you first enter the game, and not when you zone, and probably not when you load another character on that account ...
Also if you have one character from an account logged in and switch to another character from that account it usually won't happen.
So it something that gets loaded or you try and load when you first enter the game, and not when you zone, and probably not when you load another character on that account ...