I'm using wineq 2.0 pro and randomly the main window in PIP mode will freeze on an image except for about half an inch at the top. The smaller window will still update but as soon as i switch over the main screen is still stuck on the same image depending on which character is on the main screen. Here is my sysinfo file. P.S. I'm a newb at this stuff so sorry in advance if it's something stupid lol.
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 1204/2046MB
Page File: 3163/3939MB
Virtual Memory: 1928/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 4000+ @ 2411MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 7600 GS
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.14
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: C:\WINDOWS\system32\SHELL32.dll
Module 23: C:\WINDOWS\system32\IMM32.dll
Module 24: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 25: C:\WINDOWS\system32\comctl32.dll
Module 26: C:\Program Files\WinEQ2\WinEQ2.dll
Module 27: C:\WINDOWS\system32\PSAPI.DLL
Module 28: C:\Program Files\WinEQ2\Lavish.dll
Module 29: C:\WINDOWS\system32\iphlpapi.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\rasadhlp.dll
Module 37: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 38: C:\WINDOWS\system32\MSIMG32.dll
Module 39: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 40: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 41: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 42: C:\WINDOWS\system32\uxtheme.dll
Module 43: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 44: C:\WINDOWS\system32\MSCTF.dll
Module 45: C:\WINDOWS\system32\msctfime.ime
Module 46: C:\WINDOWS\system32\NTMARTA.DLL
Module 47: C:\WINDOWS\system32\SAMLIB.dll
Module 48: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 49: C:\WINDOWS\system32\d3d9.dll
Module 50: C:\WINDOWS\system32\d3d8thk.dll
Module 51: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 52: C:\WINDOWS\system32\usp10.dll
Module 53: C:\WINDOWS\system32\HID.DLL
Module 54: C:\WINDOWS\system32\SETUPAPI.DLL
Module 55: C:\WINDOWS\system32\WINTRUST.dll
Module 56: C:\WINDOWS\system32\CRYPT32.dll
Module 57: C:\WINDOWS\system32\MSASN1.dll
Module 58: C:\WINDOWS\system32\IMAGEHLP.dll
Module 59: C:\WINDOWS\system32\OLEAUT32.DLL
Module 60: C:\Program Files\Sony\EverQuest\mssmp3.asi
Module 61: C:\Program Files\Sony\EverQuest\mssvoice.asi
Module 62: C:\Program Files\Sony\EverQuest\mssa3d.m3d
Module 63: C:\Program Files\Sony\EverQuest\mssds3d.m3d
Module 64: C:\Program Files\Sony\EverQuest\mssdx7.m3d
Module 65: C:\Program Files\Sony\EverQuest\msseax.m3d
Module 66: C:\Program Files\Sony\EverQuest\mssrsx.m3d
Module 67: C:\WINDOWS\system32\MSACM32.dll
Module 68: C:\Program Files\Sony\EverQuest\msssoft.m3d
Module 69: C:\Program Files\Sony\EverQuest\mssdsp.flt
Module 70: C:\WINDOWS\system32\DSOUND.DLL
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 7600 GS/nv4_disp.dll/6/14/10/9371
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Full Screen)
Current Adapter: 0
Available Texture Memory: 638MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: Enchanter
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 2 (+10 min RAM)
Texture Compression: ON (+0 min RAM)
Sound: ON (+22 min RAM)
Texture Quality: LOW (+0 min RAM)
Load Velious Armors with Luclin: ON (+51 min RAM)
Calculated minimum RAM: 366MB (BASE+83MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=FALSE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 23 2006 17:34:12
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
PIP window freezing
Moderators: Lavish Software Team, Moderators
Had the problem again but all i did was mouse over the windows start button task bar while running 2 accounts. Here is the sysinfo from that window when it happened.
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 802/2046MB
Page File: 2759/3939MB
Virtual Memory: 1432/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 4000+ @ 2410MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 7600 GS
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.14
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: C:\WINDOWS\system32\SHELL32.dll
Module 23: C:\WINDOWS\system32\IMM32.dll
Module 24: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 25: C:\WINDOWS\system32\comctl32.dll
Module 26: C:\Program Files\WinEQ2\WinEQ2.dll
Module 27: C:\WINDOWS\system32\PSAPI.DLL
Module 28: C:\Program Files\WinEQ2\Lavish.dll
Module 29: C:\WINDOWS\system32\iphlpapi.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\rasadhlp.dll
Module 37: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 38: C:\WINDOWS\system32\MSIMG32.dll
Module 39: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 40: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 41: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 42: C:\WINDOWS\system32\uxtheme.dll
Module 43: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 44: C:\WINDOWS\system32\MSCTF.dll
Module 45: C:\WINDOWS\system32\msctfime.ime
Module 46: C:\WINDOWS\system32\NTMARTA.DLL
Module 47: C:\WINDOWS\system32\SAMLIB.dll
Module 48: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 49: C:\WINDOWS\system32\d3d9.dll
Module 50: C:\WINDOWS\system32\d3d8thk.dll
Module 51: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 52: C:\WINDOWS\system32\OLEAUT32.DLL
Module 53: C:\WINDOWS\system32\usp10.dll
Module 54: C:\WINDOWS\system32\HID.DLL
Module 55: C:\WINDOWS\system32\SETUPAPI.DLL
Module 56: C:\WINDOWS\system32\WINTRUST.dll
Module 57: C:\WINDOWS\system32\CRYPT32.dll
Module 58: C:\WINDOWS\system32\MSASN1.dll
Module 59: C:\WINDOWS\system32\IMAGEHLP.dll
Module 60: C:\Program Files\Sony\EverQuest\mssmp3.asi
Module 61: C:\Program Files\Sony\EverQuest\mssvoice.asi
Module 62: C:\Program Files\Sony\EverQuest\mssa3d.m3d
Module 63: C:\Program Files\Sony\EverQuest\mssds3d.m3d
Module 64: C:\Program Files\Sony\EverQuest\mssdx7.m3d
Module 65: C:\Program Files\Sony\EverQuest\msseax.m3d
Module 66: C:\Program Files\Sony\EverQuest\mssrsx.m3d
Module 67: C:\WINDOWS\system32\MSACM32.dll
Module 68: C:\Program Files\Sony\EverQuest\msssoft.m3d
Module 69: C:\Program Files\Sony\EverQuest\mssdsp.flt
Module 70: C:\WINDOWS\system32\DSOUND.DLL
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 7600 GS/nv4_disp.dll/6/14/10/9371
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Full Screen)
Current Adapter: 0
Available Texture Memory: 610MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 2 (+10 min RAM)
Texture Compression: ON (+0 min RAM)
Sound: ON (+22 min RAM)
Texture Quality: LOW (+0 min RAM)
Load Velious Armors with Luclin: ON (+51 min RAM)
Calculated minimum RAM: 366MB (BASE+83MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=FALSE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 23 2006 17:34:12
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 802/2046MB
Page File: 2759/3939MB
Virtual Memory: 1432/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 4000+ @ 2410MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 7600 GS
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.14
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: C:\WINDOWS\system32\SHELL32.dll
Module 23: C:\WINDOWS\system32\IMM32.dll
Module 24: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 25: C:\WINDOWS\system32\comctl32.dll
Module 26: C:\Program Files\WinEQ2\WinEQ2.dll
Module 27: C:\WINDOWS\system32\PSAPI.DLL
Module 28: C:\Program Files\WinEQ2\Lavish.dll
Module 29: C:\WINDOWS\system32\iphlpapi.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\rasadhlp.dll
Module 37: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 38: C:\WINDOWS\system32\MSIMG32.dll
Module 39: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 40: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 41: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 42: C:\WINDOWS\system32\uxtheme.dll
Module 43: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 44: C:\WINDOWS\system32\MSCTF.dll
Module 45: C:\WINDOWS\system32\msctfime.ime
Module 46: C:\WINDOWS\system32\NTMARTA.DLL
Module 47: C:\WINDOWS\system32\SAMLIB.dll
Module 48: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 49: C:\WINDOWS\system32\d3d9.dll
Module 50: C:\WINDOWS\system32\d3d8thk.dll
Module 51: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 52: C:\WINDOWS\system32\OLEAUT32.DLL
Module 53: C:\WINDOWS\system32\usp10.dll
Module 54: C:\WINDOWS\system32\HID.DLL
Module 55: C:\WINDOWS\system32\SETUPAPI.DLL
Module 56: C:\WINDOWS\system32\WINTRUST.dll
Module 57: C:\WINDOWS\system32\CRYPT32.dll
Module 58: C:\WINDOWS\system32\MSASN1.dll
Module 59: C:\WINDOWS\system32\IMAGEHLP.dll
Module 60: C:\Program Files\Sony\EverQuest\mssmp3.asi
Module 61: C:\Program Files\Sony\EverQuest\mssvoice.asi
Module 62: C:\Program Files\Sony\EverQuest\mssa3d.m3d
Module 63: C:\Program Files\Sony\EverQuest\mssds3d.m3d
Module 64: C:\Program Files\Sony\EverQuest\mssdx7.m3d
Module 65: C:\Program Files\Sony\EverQuest\msseax.m3d
Module 66: C:\Program Files\Sony\EverQuest\mssrsx.m3d
Module 67: C:\WINDOWS\system32\MSACM32.dll
Module 68: C:\Program Files\Sony\EverQuest\msssoft.m3d
Module 69: C:\Program Files\Sony\EverQuest\mssdsp.flt
Module 70: C:\WINDOWS\system32\DSOUND.DLL
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 7600 GS/nv4_disp.dll/6/14/10/9371
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Full Screen)
Current Adapter: 0
Available Texture Memory: 610MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 2 (+10 min RAM)
Texture Compression: ON (+0 min RAM)
Sound: ON (+22 min RAM)
Texture Quality: LOW (+0 min RAM)
Load Velious Armors with Luclin: ON (+51 min RAM)
Calculated minimum RAM: 366MB (BASE+83MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=FALSE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 23 2006 17:34:12
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30