Since the last patch (Wed 4/19) whenever I hit "Quit" on the character select screen to log out of the game, the program freezes for a moment then displays an "Eqgame.exe has encountered a problem and needs to close. We are sorry for the yada yada..."
I have spoken with a friend who uses WinEQ in the same manner I do and he is also having the issue. I also tried removing and reinstalling the file in questions (Eqgame.exe) with no luck.
Any ideas would be appreciated.

Sys information is as follows:
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 744/2558MB
Page File: 5828/7519MB
Virtual Memory: 1282/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 3.20GHz @ 3192MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 3.20GHz @ 3192MHz
CPU Affinity Mask: 2
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6800
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.13
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 15: C:\WINDOWS\system32\VERSION.dll
Module 16: C:\WINDOWS\system32\ole32.dll
Module 17: C:\WINDOWS\system32\WININET.dll
Module 18: C:\WINDOWS\system32\CRYPT32.dll
Module 19: C:\WINDOWS\system32\MSASN1.dll
Module 20: C:\WINDOWS\system32\OLEAUT32.dll
Module 21: C:\WINDOWS\system32\SHLWAPI.dll
Module 22: C:\WINDOWS\system32\SHELL32.dll
Module 23: C:\WINDOWS\system32\IMM32.dll
Module 24: C:\WINDOWS\system32\LPK.DLL
Module 25: C:\WINDOWS\system32\USP10.dll
Module 26: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 27: C:\WINDOWS\system32\comctl32.dll
Module 28: C:\Program Files\WinEQ2\WinEQ2.dll
Module 29: C:\WINDOWS\system32\PSAPI.DLL
Module 30: C:\WINDOWS\Lavish.dll
Module 31: C:\WINDOWS\system32\iphlpapi.dll
Module 32: C:\WINDOWS\system32\mclsp.dll
Module 33: C:\WINDOWS\system32\SPORDER.dll
Module 34: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 35: C:\PROGRA~1\McAfee\SPAMKI~1\mskoeplg.dll
Module 36: C:\WINDOWS\system32\msctfime.ime
Module 37: C:\WINDOWS\system32\mclsphlr\gdlsphlr.dll
Module 38: C:\WINDOWS\system32\McRtl32.dll
Module 39: C:\WINDOWS\system32\mswsock.dll
Module 40: C:\WINDOWS\system32\hnetcfg.dll
Module 41: C:\WINDOWS\System32\wshtcpip.dll
Module 42: C:\WINDOWS\system32\DNSAPI.dll
Module 43: C:\WINDOWS\System32\winrnr.dll
Module 44: C:\WINDOWS\system32\WLDAP32.dll
Module 45: C:\WINDOWS\system32\rasadhlp.dll
Module 46: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 47: C:\WINDOWS\system32\MSIMG32.dll
Module 48: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 49: C:\WINDOWS\system32\d3dx9_27.dll
Module 50: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 51: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 52: c:\progra~1\mcafee.com\vso\McVSSkt.dll
Module 53: C:\WINDOWS\system32\NTMARTA.DLL
Module 54: C:\WINDOWS\system32\SAMLIB.dll
Module 55: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 56: C:\WINDOWS\system32\d3d9.dll
Module 57: C:\WINDOWS\system32\d3d8thk.dll
Module 58: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 59: C:\WINDOWS\system32\ctagent.dll
Module 60: C:\WINDOWS\system32\HID.DLL
Module 61: C:\WINDOWS\system32\SETUPAPI.DLL
Module 62: C:\WINDOWS\system32\WINTRUST.dll
Module 63: C:\WINDOWS\system32\IMAGEHLP.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6800 /nv4_disp.dll/6/14/10/8195
Adapter Display Mode: 1024x768 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Full Screen)
Current Adapter: 0
Available Texture Memory: 289MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 3: Aisilinn
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 476MB (BASE+193MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Apr 17 2006 14:53:02
Foreground
Mode: FPS Limiter
Max FPS: 35
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30