Last Patch WinEQ2.13

WinEQ 2.0 Pro discussion and support

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eqwysiwyg
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Posts: 19
Joined: Tue Apr 26, 2005 1:49 pm

Last Patch WinEQ2.13

Post by eqwysiwyg » Sat Feb 04, 2006 8:12 pm

Just got a new path and now when launching EQ i get a Can not find d3dx9_27.dll. Tries to continue with EQ but mouse not working.

Thanks

eqwysiwyg
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Posts: 19
Joined: Tue Apr 26, 2005 1:49 pm

sysinfo.txt

Post by eqwysiwyg » Sat Feb 04, 2006 8:16 pm

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 667/1023MB
Page File: 2202/2461MB
Virtual Memory: 2017/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2784MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce FX 5200
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: SB Live! Wave Device
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.13

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest Trilogy\OptionsEditor.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\WINDOWS\system32\USER32.dll
Module 4: C:\WINDOWS\system32\GDI32.dll
Module 5: C:\WINDOWS\system32\d3d8.dll
Module 6: C:\WINDOWS\system32\d3d8thk.dll
Module 7: C:\WINDOWS\system32\msvcrt.dll
Module 8: C:\WINDOWS\system32\ADVAPI32.dll
Module 9: C:\WINDOWS\system32\RPCRT4.dll
Module 10: C:\WINDOWS\system32\VERSION.dll
Module 11: C:\WINDOWS\system32\COMCTL32.dll
Module 12: C:\WINDOWS\system32\SHLWAPI.dll
Module 13: C:\WINDOWS\system32\ole32.dll
Module 14: C:\WINDOWS\system32\OLEAUT32.dll
Module 15: C:\WINDOWS\system32\WINSPOOL.DRV
Module 16: C:\WINDOWS\system32\OLEACC.dll
Module 17: C:\WINDOWS\system32\MSVCP60.dll
Module 18: C:\Program Files\WinEQ2\WinEQ2.dll
Module 19: C:\WINDOWS\Lavish.dll
Module 20: C:\WINDOWS\system32\WS2_32.dll
Module 21: C:\WINDOWS\system32\WS2HELP.dll
Module 22: C:\WINDOWS\system32\PSAPI.DLL
Module 23: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 24: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 25: C:\WINDOWS\system32\SHELL32.dll
Module 26: C:\WINDOWS\system32\MSIMG32.dll
Module 27: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 28: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 29: C:\WINDOWS\system32\uxtheme.dll

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest Trilogy
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Calculated minimum RAM: 484MB (BASE+201MB)
Level of Detail: 1
MaxFPS: 50
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=TRUE

eqwysiwyg
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Posts: 19
Joined: Tue Apr 26, 2005 1:49 pm

Mouse...

Post by eqwysiwyg » Sat Feb 04, 2006 8:18 pm

The mouse works but it is not positioned correctly.

If I hover about 1 inch below the button on the screen then it becomes active to click.

Thanks

tuskin
GamingTools Subscriber
Posts: 2
Joined: Thu Sep 23, 2004 9:01 am

Post by tuskin » Sat Feb 04, 2006 8:26 pm

same problem here. also i cannot change between tiny, normal and full screen modes..stays full screen all the time

stonehook30
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Posts: 3
Joined: Thu Jul 07, 2005 7:02 am

Post by stonehook30 » Sat Feb 04, 2006 8:30 pm

I am experiencing the same problem. Mouse sorta works, posistion is incorrect, cannot use hotkeys to switch between windowed and fullscreen either.

stonehook30
Non-Subscriber
Posts: 3
Joined: Thu Jul 07, 2005 7:02 am

Post by stonehook30 » Sat Feb 04, 2006 8:36 pm

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 1698/2046MB
Page File: 3765/3944MB
Virtual Memory: 2014/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2792MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2793MHz
CPU Affinity Mask: 3
Video 1: \\.\DISPLAY1/RADEON 9700 PRO
Video 2: \\.\DISPLAY2/RADEON 9700 PRO - Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.13

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\everquest.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\WINDOWS\system32\WS2_32.dll
Module 4: C:\WINDOWS\system32\msvcrt.dll
Module 5: C:\WINDOWS\system32\WS2HELP.dll
Module 6: C:\WINDOWS\system32\ADVAPI32.dll
Module 7: C:\WINDOWS\system32\RPCRT4.dll
Module 8: C:\WINDOWS\system32\IMM32.dll
Module 9: C:\WINDOWS\system32\USER32.dll
Module 10: C:\WINDOWS\system32\GDI32.dll
Module 11: C:\WINDOWS\system32\WINMM.dll
Module 12: C:\WINDOWS\system32\WININET.dll
Module 13: C:\WINDOWS\system32\CRYPT32.dll
Module 14: C:\WINDOWS\system32\MSASN1.dll
Module 15: C:\WINDOWS\system32\OLEAUT32.dll
Module 16: C:\WINDOWS\system32\ole32.dll
Module 17: C:\WINDOWS\system32\SHLWAPI.dll
Module 18: C:\WINDOWS\system32\WSOCK32.dll
Module 19: C:\WINDOWS\system32\d3d8.dll
Module 20: C:\WINDOWS\system32\d3d8thk.dll
Module 21: C:\WINDOWS\system32\VERSION.dll
Module 22: C:\WINDOWS\system32\DSOUND.dll
Module 23: C:\WINDOWS\system32\COMCTL32.dll
Module 24: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 25: C:\Program Files\WinEQ2\WinEQ2.dll
Module 26: C:\WINDOWS\Lavish.dll
Module 27: C:\WINDOWS\system32\PSAPI.DLL
Module 28: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 29: C:\WINDOWS\system32\SHELL32.dll
Module 30: C:\WINDOWS\system32\MSIMG32.dll
Module 31: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 32: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 33: C:\WINDOWS\system32\uxtheme.dll

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 2: One
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: ON Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
Sound: ON (+22 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: INVALID VALUE 3
Calculated minimum RAM: 345MB (BASE+62MB)
Level of Detail: 0
MaxFPS: 63
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0

tuskin
GamingTools Subscriber
Posts: 2
Joined: Thu Sep 23, 2004 9:01 am

Post by tuskin » Sat Feb 04, 2006 8:39 pm

Code: Select all

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 1/3790.srv03_sp1_rtm.050324-1447
System Physical RAM: 736/1023MB
Page File: 2237/2490MB
Virtual Memory: 1981/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3000+ @ 2000MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce FX 5500
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.3790.1830
WinEQ: 2.13

Loaded Modules:
-----------------------------------
Module 0: C:\EverQuest\eqgame.exe
Module 1: D:\WINDOWS\system32\ntdll.dll
Module 2: D:\WINDOWS\syswow64\kernel32.dll
Module 3: C:\EverQuest\mss32.dll
Module 4: D:\WINDOWS\syswow64\USER32.dll
Module 5: D:\WINDOWS\syswow64\GDI32.dll
Module 6: D:\WINDOWS\syswow64\ADVAPI32.dll
Module 7: D:\WINDOWS\syswow64\RPCRT4.dll
Module 8: D:\WINDOWS\system32\WINMM.dll
Module 9: D:\WINDOWS\system32\WSOCK32.dll
Module 10: D:\WINDOWS\system32\WS2_32.dll
Module 11: D:\WINDOWS\syswow64\msvcrt.dll
Module 12: D:\WINDOWS\system32\WS2HELP.dll
Module 13: D:\WINDOWS\system32\DINPUT8.dll
Module 14: D:\WINDOWS\system32\IMM32.dll
Module 15: C:\EverQuest\DSETUP.dll
Module 16: D:\WINDOWS\syswow64\VERSION.dll
Module 17: D:\WINDOWS\syswow64\ole32.dll
Module 18: D:\WINDOWS\syswow64\WININET.dll
Module 19: D:\WINDOWS\syswow64\CRYPT32.dll
Module 20: D:\WINDOWS\syswow64\MSASN1.dll
Module 21: D:\WINDOWS\syswow64\OLEAUT32.dll
Module 22: D:\WINDOWS\syswow64\SHLWAPI.dll
Module 23: D:\WINDOWS\syswow64\SHELL32.dll
Module 24: D:\WINDOWS\WinSxS\WOW64_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.3790.1830_x-ww_0213CDC8\comctl32.dll
Module 25: D:\Program Files (x86)\WinEQ2\WinEQ2.dll
Module 26: D:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_5.82.3790.1830_x-ww_1B6F474A\COMCTL32.dll
Module 27: D:\WINDOWS\Lavish.dll
Module 28: D:\WINDOWS\system32\PSAPI.DLL
Module 29: D:\Program Files (x86)\WinEQ2\WinEQ2-EQ.dll
Module 30: D:\WINDOWS\system32\MSIMG32.dll
Module 31: D:\Program Files (x86)\WinEQ2\WinEQ2-D3D8.dll
Module 32: D:\Program Files (x86)\WinEQ2\WinEQ2-DI8.dll
Module 33: D:\WINDOWS\system32\mswsock.dll
Module 34: D:\WINDOWS\system32\hnetcfg.dll
Module 35: D:\WINDOWS\System32\wshtcpip.dll
Module 36: D:\WINDOWS\system32\DNSAPI.dll
Module 37: D:\WINDOWS\System32\winrnr.dll
Module 38: D:\WINDOWS\syswow64\WLDAP32.dll
Module 39: D:\WINDOWS\system32\rasadhlp.dll
Module 40: D:\WINDOWS\system32\uxtheme.dll

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 2: 22
EQ Path: C:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF  Test Server: OFF  Locale: us
Video Adapter: Application Controlled
Luclin models: 4 (+20 min RAM)
Texture Compression: ON (+0 min RAM)
Sound: ON (+22 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: INVALID VALUE 3
Calculated minimum RAM: 325MB (BASE+42MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0

anonguy
Non-Subscriber
Posts: 50
Joined: Thu Jul 08, 2004 12:04 pm

Post by anonguy » Sat Feb 04, 2006 8:41 pm

Same problem, but i posted in the free section by accident. None of the WinEQ funcitons will work as it isnt hooking into EQ.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sat Feb 04, 2006 8:42 pm

Ok, I've reverted the patch to the previous version. Please patch back

stonehook30
Non-Subscriber
Posts: 3
Joined: Thu Jul 07, 2005 7:02 am

Post by stonehook30 » Sat Feb 04, 2006 8:45 pm

thank you for the super fast response.

dbdbrooks
Non-Subscriber
Posts: 1
Joined: Sun Sep 04, 2005 11:35 am

Post by dbdbrooks » Sun Feb 05, 2006 4:52 am

OK... odd thing to say....
I got the same problem.. on 2 machines... but not on 2 machines.
Not working on one win2k machine and one XP. Working on one Win2k and one XP.
Now for the strange part. I usually have a problem with eq eating up memory very fast and finally crashing once it gets too much ram. Comes from zoneing ALOT. But, I haven't had this problem on the two machines that recieved that error tonight. They have become bloated, yes, but the win2k has been running about 3 times longer than usual already. and the XP machine has been running much better as well.

The Win2k machine that didn't have that error is having the same ram eating issue as usual. I won't talk about the other XP machine as it doesn't match the configuration of the other 3.
THe computers with the error also don't have the System Ram Available info and are stuck in a nearly full screen mode.

dbdbrooks

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