PIP - Driving me nuts

WinEQ 2.0 Pro discussion and support

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Jocund
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Posts: 17
Joined: Wed Jul 14, 2004 3:00 pm

PIP - Driving me nuts

Post by Jocund » Sat Nov 12, 2005 8:08 am

I just started using WinEQ2 in EQ1 and the PIP feature is driving me nuts. I keep changing the position of the PIP window and it does not move. It shows up in my two toons instances in different places (bad and worse). I have tried locking the PIP window and dragging and that does not work either. I can get a 2 headed arrow (but not a 4 headed one) but dragging does nothing. Changing the X and Y values does nothing.

HELP!
Elder Jocund, Natureguard
Resolution on Firiona Vie

Jocund
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Posts: 17
Joined: Wed Jul 14, 2004 3:00 pm

Post by Jocund » Sat Nov 12, 2005 11:07 pm

Problem solved - when I quit and restarted the game the PIP windows moved - apparently I need to reload the game for PIP X, Y co-ords to take effect.
Elder Jocund, Natureguard
Resolution on Firiona Vie

thomashouseman
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Joined: Wed Jan 12, 2005 6:36 pm

Post by thomashouseman » Tue Nov 22, 2005 8:05 pm

What did you set them to? for a nice size / psition?

Jocund
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Joined: Wed Jul 14, 2004 3:00 pm

Post by Jocund » Wed Nov 23, 2005 1:16 pm

X = 570
Y = 20
Scale = 0.200

This works with my resolution (1280X1024) and UI (CalealReserection). I really like being able to toggle back and forth by clicking on the PiP and I can actually see if a tell comes in on the PiP.
Elder Jocund, Natureguard
Resolution on Firiona Vie

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