Furious 1.0 For Fury-EQ1

Fury Lite discussion

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helmm
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Joined: Sun Jul 11, 2004 10:20 pm

Furious 1.0 For Fury-EQ1

Post by helmm » Mon Nov 07, 2005 12:20 am

Availalbe now.


http://www.furymods.com/forum/viewtopic ... 12]Furious

Known Issues in 1.0

Current Fury Beta does not always set the ${Me} variable consistently on startup. If for some reason the script does not load automatically (You will know it is loading when you hear the triggers have been loaded) you will need to open the console window for your char and type Endscript Furious (Just in case) then Runscript Furious.

Kill Per Hour is not working due to my probable lack of understanding of the scheduler module. I hope to get some clarification from Lax soon.

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