Inner Space 1.08 Released - .NET 2.0 support is here!

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Lax
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Joined: Fri Jun 18, 2004 6:08 pm

Inner Space 1.08 Released - .NET 2.0 support is here!

Post by Lax » Wed Nov 29, 2006 6:33 pm

The #1 request, and the #1 reason for not using Inner Space as a development platform for gaming services have now been taken care of. A script developer no longer "Has to learn a new language just to use Inner Space". Instead, .NET applications can run inside Inner Space (in the game!) and can be developed to use the additional API provided by Inner Space and Inner Space extensions. For example, Inner Space's input virtualization system allows input emulation (keyboard, mouse, other devices) in any game window, even in the background.

As this new system is just getting underway, the documentation (See [[IS:.NET|Inner Space .NET documentation]]) as well as portions of the API are still under construction. We will be working as quickly as possible to complete the API through a series of patches to Inner Space, and to ensure that the documentation is as thorough as possible, as well as updating the web site to reflect this change. If any would-be developers have questions or comments, please feel free to email me at lax@lavishsoft.com.

Inner Space does not require the .NET 2.0 framework, except to load .NET applications.

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