Search found 31 matches

by Reverage
Thu Oct 07, 2010 3:30 pm
Forum: GamingTools Members::Inner Space
Topic: Current Dev patch causing resolution issue in Everquest
Replies: 14
Views: 22129

Looking good Lax! Thanks.
by Reverage
Mon Oct 04, 2010 3:47 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Ok, at EULA screen. Before I hit my macro, DisplayInfo says: Adapter resolution: 1920x1200 Current display mode: 1914x1144 (windowed) Window viewable size: 1914x1144 Display Scale: 100.0%x100.0%, Distortion: 0.0% Then I hit my macro: Adapter resolution: 1920x1200 Current display mode: 2016x1...
by Reverage
Sun Oct 03, 2010 8:49 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Oops, just noticed this tonight, and I have to get up early. Tomorrow evening is the earliest I can get back to this, sorry. :(
by Reverage
Sun Sep 26, 2010 7:07 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Aye, dev build. I have no issue with having issues, just didn't see in the change log if this issue was touched, and was concerned you may have thought it was. I've had to go back to the non-dev builds, as the distortion was irritating me, but will try it from time to time, just unsure when to offer...
by Reverage
Sun Sep 26, 2010 1:20 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Every time I login, my Current display mode: gets smaller. Cute.
by Reverage
Thu Sep 23, 2010 10:56 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

At EULA, before hitting resize/position/kill frame hotkey (mentioned below). 1.10: Adapter resolution: 1920x1200 Current display mode: 1908x1116 (windowed) Window viewable size: 1908x1116 Display Scale: 100.0%x100.0%, Distortion: 0.0% Window Position: -4,-25 Window Size: 1914x1144 (Viewa...
by Reverage
Wed Sep 22, 2010 10:09 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Ok, here`s my latest. I updated my macro to what you reocmmended: WindowCharacteristics -size -viewable 1920x1172 -pos -viewable 0,0 -frame none -lock At the login/EULA screen, when I hit this, the cursor positioning was perfect. Once in game, cursor positioning was still perfect. The text is slight...
by Reverage
Wed Sep 22, 2010 7:16 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Native resolution of the monitor is 1920x1200.

In-game resolution is (windowed of course) 1920x1172.

Basically, I am trying to hide the frame, and have pretty much fullscreen but being able to see the taskbar (Windows 7, 64 bit).
by Reverage
Wed Sep 22, 2010 7:10 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Ok, back to the 1.10 version. Exact same settings (1920x1172), pos at 0,0, frame none, and my WindowScale is 100.0. No font distortion. Weird. Applicable part of my eqclient.ini: [VideoMode] Width=640 Height=480 FullscreenRefreshRate=0 FullscreenBitsPerPixel=32 WindowedWidth=1920 WindowedHeight=1172...
by Reverage
Wed Sep 22, 2010 6:54 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Doh, not so fast. :( I am getting "distortion" now on my fonts. I don't think I did before, not enough that I noticed at least. WindowScale is now 100.6%. Resolution is 1920x1172, no frame, positioned at 0,0. When I did a WindowCharacteristic -size fullscreen, it filled my screen as expected, but th...
by Reverage
Wed Sep 22, 2010 4:10 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Logging in now.

I resized my original window and the mouse cursor seems correct now. :)

Control no longer seems "sticky" as well (when switching my windows/chars). Tried 3 or 4 times. Thanks!
by Reverage
Wed Sep 22, 2010 12:39 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Thank you sir!

Will do when I get home from work.
by Reverage
Tue Sep 21, 2010 5:15 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Something else I noticed in 1.11, that isn't happening in 1.10. My switch window key (GlobalBind is1_key ctrl+1 "WindowVisibility foreground"), control+2 for second char & control+3 for third, control was sticky. What I mean is, when I switched from window to window 2 (by pressing Control+2), the ne...
by Reverage
Tue Sep 21, 2010 5:08 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

Couldn't fix it by editing the eqclient.ini (yes, i was editing the correct one that gets "linked" to the character(s) I was having issues with). So, I turned off Development patches (since 1.11 was saying something about fixing cursor positions in games). Problem is gone. So, something in 1.11 is a...
by Reverage
Tue Sep 21, 2010 4:49 pm
Forum: GamingTools Members::Inner Space
Topic: EQ1: Mouse pointer is "off" when I modify WindowCh
Replies: 23
Views: 25682

EQ1: Mouse pointer is "off" when I modify WindowCh

I have a macro I hit once EQ 1 starts loading. The positioning from the .ini file is wrong (and perhaps the window size, I've never been able to get it right), so I made a macro to "fix" it. Well, since I got home from work today (it worked fine last night), once I hit my macro: WindowCharacteristic...