Search found 8 matches
- Sun Feb 19, 2006 5:18 pm
- Forum: GamingTools Members::Inner Space
- Topic: Help Me Lax! (Second Life)
- Replies: 0
- Views: 2021
Help Me Lax! (Second Life)
I'm having trouble getting Second Life to work correctly with IS. When the game first opens, it doesn't render the first frame, or something. The screen is all black. That's not a big deal because I can hit enter to log in with my saved information and then the graphics start moving no problem. Unfo...
- Thu Aug 11, 2005 1:13 pm
- Forum: GamingTools Public::EQPlayNice Lite
- Topic: EQPlaynice not working after patch
- Replies: 9
- Views: 12578
- Sun Jan 30, 2005 10:08 pm
- Forum: GamingTools Members::Inner Space
- Topic: [EQ1] Transfer nodrops (to separate accounts)!
- Replies: 2
- Views: 4022
- Sun Jan 30, 2005 7:43 pm
- Forum: GamingTools Members::Inner Space
- Topic: [EQ1] Transfer nodrops (to separate accounts)!
- Replies: 2
- Views: 4022
[EQ1] Transfer nodrops (to separate accounts)!
Hi guys. I'm selling an IS extension that gives you the ability to transfer nodrop items in EQ1. Unlike the main method floating around that only allows transfer on the same account (which has recently been nerfed), this allows you to transfer nodrop items using the trade window to any character. Co...
- Sun Jan 30, 2005 3:01 pm
- Forum: GamingTools Members::Inner Space
- Topic: ISXDK Warnings
- Replies: 1
- Views: 3216
ISXDK Warnings
isxdk.h
That causes warnings in VS.Net 2003 which is ugly
cronic
Code: Select all
if (nArgs == 3)
{
Detour = (PBYTE)Args[1];
Trampoline = (PBYTE)Args[2];
}

cronic
- Fri Dec 17, 2004 3:03 am
- Forum: GamingTools Members::Inner Space
- Topic: EQ2
- Replies: 2
- Views: 4767
Anyone who's interested in this project should check out http://www.ismods.com/forums/viewtopic.php?p=17#17.
- Tue Dec 14, 2004 6:26 pm
- Forum: GamingTools Members::Inner Space
- Topic: How to load custom extensions?
- Replies: 7
- Views: 9841
- Tue Dec 14, 2004 11:42 am
- Forum: GamingTools Members::Inner Space
- Topic: EQ2
- Replies: 2
- Views: 4767
EQ2
I'm looking to put together (or join) a group of people to create a foundation ISX for EQ2 (similiar to EQ1's MQ2Main). I'm fairly capable with C++ within a pre-existing environment (MQ2, InnerSpace), but my reverse engineering skills are seriously lacking. My role would be working on the actual cod...