Search found 4 matches

by rootkit
Tue May 29, 2007 2:28 pm
Forum: GamingTools Members::Inner Space
Topic: @lax Build 4456 CTDs .Net Apps
Replies: 7
Views: 7389

Already debugged my stuff. It doesnt crash on my managed code. I dont even think that it crashes on ur managed code, u know, the code that gets executed after my main loop has stopped. I think it crashes in ur unmanaged code.
by rootkit
Mon May 28, 2007 6:05 am
Forum: GamingTools Members::Inner Space
Topic: @lax Build 4456 CTDs .Net Apps
Replies: 7
Views: 7389

Ok, found a workaround. Put in a Frame Lock before terminating the main thread.
by rootkit
Sat May 26, 2007 6:10 am
Forum: GamingTools Members::Inner Space
Topic: @lax Build 4456 CTDs .Net Apps
Replies: 7
Views: 7389

@lax Build 4456 CTDs .Net Apps

With the latest IS build all my .Net Apps crash to desktop right after I stop the main thread aka quit the program.
Already compiled my sources against the new dlls, no problems at all.
by rootkit
Wed May 23, 2007 4:02 pm
Forum: GamingTools Members::Inner Space
Topic: Dynamically Adding a checkbox problem
Replies: 4
Views: 4744

Dont know, how u "try to dynamically add it", but in a C# application I would do it this way: string mother = "fraHB0@fraHarvestingBots@Harvesting@tabPigBot@PigBotWindow"; string type = "CheckBox"; string child = "HB0_chkSkill2"; string xml = "add xml stuff here"; LGUIElement element = new LGUIEleme...