Search found 11 matches
- Wed Jul 05, 2006 2:23 pm
- Forum: GamingTools Members::Inner Space
- Topic: unable to authenticate
- Replies: 7
- Views: 4371
unable to authenticate
Since the update today, I've not been able to authenticate to lavishsoft with IS.
- Tue Jun 06, 2006 7:38 am
- Forum: GamingTools Members::Inner Space
- Topic: Where to start?
- Replies: 2
- Views: 2440
I had this problem yesterday.
You need the old appcache.vpk file, not just the everquest2.exe file.
http://isxeq2.twonk.net/appcache.vpk
replace the appcache.vpk in your pak directory.
However, eq2 servers comming down for a patch in an hour anyway so...
Good luck.
You need the old appcache.vpk file, not just the everquest2.exe file.
http://isxeq2.twonk.net/appcache.vpk
replace the appcache.vpk in your pak directory.
However, eq2 servers comming down for a patch in an hour anyway so...
Good luck.
- Fri Mar 17, 2006 1:27 pm
- Forum: GamingTools Members::Inner Space
- Topic: mouse problems with IS
- Replies: 16
- Views: 9379
- Fri Mar 17, 2006 9:54 am
- Forum: GamingTools Members::Inner Space
- Topic: mouse problems with IS
- Replies: 16
- Views: 9379
Played around abit with this. I tried the different mouse input options, but didn't seem to have any effect (things don't work well for eq1 if you disable directmouse, btw! hehe) It seems to me, that IS is having a problem with the transfer of keyboard and mouse focus to or from any other window, ev...
- Thu Mar 09, 2006 9:20 am
- Forum: GamingTools Members::Inner Space
- Topic: mouse problems with IS
- Replies: 16
- Views: 9379
- Wed Dec 28, 2005 12:23 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: Can't log into WinEQ2
- Replies: 3
- Views: 2710
- Wed Dec 28, 2005 12:19 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: Can't log into WinEQ2
- Replies: 3
- Views: 2710
- Wed Dec 21, 2005 12:12 pm
- Forum: GamingTools Members::Inner Space
- Topic: #include or not #included?
- Replies: 4
- Views: 3154
- Tue Dec 20, 2005 2:56 pm
- Forum: GamingTools Members::Inner Space
- Topic: #include or not #included?
- Replies: 4
- Views: 3154
- Mon Dec 19, 2005 11:56 pm
- Forum: GamingTools Members::Inner Space
- Topic: #include or not #included?
- Replies: 4
- Views: 3154
#include or not #included?
With lavishscript, is it possible to use preprocessor directives to determine if a file was included or ran directly? I want to create scripts with conditional main() functions, such that main() would only get declared if the file was invoked directly as a script, as opposed to being included in ano...
- Mon Nov 21, 2005 9:13 am
- Forum: GamingTools Members::Inner Space
- Topic: Add Games, Report Here
- Replies: 57
- Views: 758798
MXO
Tried to run matrix online with IS, but the patcher doesn't fully display, only the eula portion displays. I can click where the "play matrix online" button would be, and that takes me to the login screen. However, none of my keyboard input goes to the login screen, and it just sits there until I en...