Search found 4 matches

by PhantomRogue
Thu Sep 16, 2004 5:06 pm
Forum: GamingTools Public::WinEQ 1.x Lite
Topic: Crashing on Load
Replies: 6
Views: 6443

Hrmph.

Ahh well. Thanks for the advice, love the product.
by PhantomRogue
Thu Sep 16, 2004 4:52 pm
Forum: GamingTools Public::WinEQ 1.x Lite
Topic: Crashing on Load
Replies: 6
Views: 6443

Yeah, that worked...

Had it for Hardware (hoped that the Pro would have better vertex processin than EQ's engine. It works now.

Any thought on why that it doesnt like hardware vertex processing?
by PhantomRogue
Thu Sep 16, 2004 4:42 pm
Forum: GamingTools Public::WinEQ 1.x Lite
Topic: Crashing on Load
Replies: 6
Views: 6443

WinEQ Version 1.37 Initializing --- Begin EQ Graphics Settings --- Luclin models: 1 (+34 min RAM) Texture Compression: ON (+0 min RAM) MipMapping: ON (+15 min RAM) Dynamic Lighting: ON (+0 min RAM) Texture Caching: ON (+0 min RAM) Texture Quality: HIGH (+...
by PhantomRogue
Thu Sep 16, 2004 4:39 pm
Forum: GamingTools Public::WinEQ 1.x Lite
Topic: Crashing on Load
Replies: 6
Views: 6443

Crashing on Load

So I just updated my Drivers. (the Program told me to, LOL) I use a Radeon 9600 Pro, downloaded the drivers (from 9-9 or so), and now whenever I load up eq through winEQ, it crashes when it initializes the DX9 engine (if you debug eqgame, it ships you to the dx9 dll). I can run EQ without using winE...