Search found 13 matches
- Mon Jul 03, 2006 12:22 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: WinEQ2.0 New patch + WinXP Pro 64 + dx9 (DAoC)
- Replies: 8
- Views: 5356
- Thu Jun 29, 2006 2:30 am
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: WinEQ2.0 New patch + WinXP Pro 64 + dx9 (DAoC)
- Replies: 8
- Views: 5356
WinEQ2.0 New patch + WinXP Pro 64 + dx9 (DAoC)
After patching today i get an error message saying that i need to get dx9, i checked the dxdiag, and it shows i have dx9.0c. Wineq exit, and does not allow me to play. SysInfo.txt WinEQ 2 System Information System: ----------------------------------- Windows Version: Microsoft Windows XP/Service Pac...
- Sun Nov 07, 2004 7:19 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: DAoC
- Replies: 2
- Views: 3404
- Sun Nov 07, 2004 5:51 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: DAoC
- Replies: 2
- Views: 3404
DAoC
works great with the limitor now. i cant even tell im 2boxing most of the time. great work lax. i do have a few small problem tho, one, i cant seem to get PiP to work. im also having a problem where unless i edit the profile everytime before loading it crashes. i dont have to change anything just lo...
- Thu Nov 04, 2004 11:46 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: daoc issue
- Replies: 10
- Views: 10882
- Mon Nov 01, 2004 10:09 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: daoc issue
- Replies: 10
- Views: 10882
yeah i found that the memory useage in windows mode is always more.. i ran 2 client in full screen mode with /cliensleep background i found that if i alt-tab to firefox both clients use about 150mb. where in windows mode there around 300. /clientsleep minimized seems to drop it down to 200 if i mini...
- Fri Oct 29, 2004 8:31 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: daoc issue
- Replies: 10
- Views: 10882
well i often run 2 accounts on this system with the built in windowing. theres alot of lag when i start the second account but it settles down after about 5min. theres a built in command /clientsleep that causes the non active window to stop drawing more recorces than it needs to stay alive, ie no g...
- Thu Oct 28, 2004 8:19 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: daoc issue
- Replies: 10
- Views: 10882
now that ive updated to rc3 daoc fails to load past the login screen. i think the previous problem i was having low ram. heres my system info if that helps. WinEQ 2 System Information System: ----------------------------------- Windows Version: Microsoft Windows XP//2600.xpsp_sp2_rtm.040803-2158 Sys...
- Wed Oct 27, 2004 5:38 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: daoc issue
- Replies: 10
- Views: 10882
daoc issue
When i try to run a second account it allows me to login then crashes before bringing up the charater select screen. tried useing quick login, it crashes right after logging in. i can log in two accounts if i use wineq2 for 1 account then launch the second with out wineq.
- Wed Oct 27, 2004 2:15 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: Dark Age of Camelot support is READY
- Replies: 3
- Views: 3939
- Wed Oct 27, 2004 2:11 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: Dark Age of Camelot support is READY
- Replies: 3
- Views: 3939
- Mon Oct 18, 2004 8:00 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: WinEQ 2.0 and DAoC
- Replies: 2
- Views: 4374
- Mon Oct 18, 2004 12:50 pm
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: WinEQ 2.0 and DAoC
- Replies: 2
- Views: 4374
WinEQ 2.0 and DAoC
Hey just wondering if there was a way i could get the beta to run with daoc so i could help with the testing.