Difference between revisions of "LavishScript:Commands"
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* [[Command:ExecuteFile|ExecuteFile]] | * [[Command:ExecuteFile|ExecuteFile]] | ||
* [[Command:NoOp|NoOp]] | * [[Command:NoOp|NoOp]] | ||
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* [[Command:TimedCommand|TimedCommand]] | * [[Command:TimedCommand|TimedCommand]] | ||
* [[Command:Redirect|Redirect]] | * [[Command:Redirect|Redirect]] | ||
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* [[Command:Echo|Echo]] | * [[Command:Echo|Echo]] | ||
* [[Command:Squelch|Squelch]] | * [[Command:Squelch|Squelch]] | ||
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== Modules == | == Modules == |
Latest revision as of 14:29, 22 August 2010
Contents
Introduction
Usage
In simplistic terms, commands are used simply by typing the name of the command, followed by any parameters to the command. Consider the EverQuest 1 command "/who". "/who" is the name of the command, but parameters can be added to the command to give more specific information, such as "/who all friend" -- "all friend" would be the parameters.
For LavishScript command syntax, see Command_Syntax.
Built-in Commands
Information
Aliases
Atoms
Command Execution
Scripts
Inside Scripts (only!)
Control Structures
If-Else
- If see LavishScript Control Structures
- Else see LavishScript Control Structures
Loops
- Break see LavishScript Control Structures
- Continue see LavishScript Control Structures
- Do see LavishScript Control Structures
- While see LavishScript Control Structures
- For see LavishScript Control Structures
Switches
- Break see LavishScript Control Structures
- Case see LavishScript Control Structures
- Default see LavishScript Control Structures
- Switch see LavishScript Control Structures
Timing
Function Calls
Command Queue
Triggers
Variables
File System
Operating System
Output
Modules
Testing
Deprecated
- The following commands should no longer be used