Difference between revisions of "LavishScript:Commands"
Jump to navigation
Jump to search
Line 30: | Line 30: | ||
== Inside Scripts (only!) == | == Inside Scripts (only!) == | ||
=== Timing === | === Timing === | ||
+ | * [[Command:Turbo|Turbo]] | ||
* [[Command:Wait|Wait]] | * [[Command:Wait|Wait]] | ||
* [[Command:WaitFrame|WaitFrame]] | * [[Command:WaitFrame|WaitFrame]] | ||
− | |||
=== If-Else === | === If-Else === | ||
+ | * [[Command:Else|Else]] | ||
* [[Command:If|If]] | * [[Command:If|If]] | ||
− | |||
=== Loops === | === Loops === | ||
* [[Command:Do|Do]] | * [[Command:Do|Do]] | ||
− | |||
* [[Command:Break|Break]] | * [[Command:Break|Break]] | ||
* [[Command:Continue|Continue]] | * [[Command:Continue|Continue]] | ||
+ | * [[Command:While|While]] | ||
=== Switches === | === Switches === | ||
− | |||
* [[Command:Case|Case]] | * [[Command:Case|Case]] | ||
+ | * [[Command:Break|Break]] | ||
+ | * [[Command:Default|Default]] | ||
* [[Command:EndSwitch|EndSwitch]] | * [[Command:EndSwitch|EndSwitch]] | ||
− | * [[Command: | + | * [[Command:Switch|Switch]] |
− | |||
=== Function Calls === | === Function Calls === | ||
Line 53: | Line 53: | ||
* [[Command:Return|Return]] | * [[Command:Return|Return]] | ||
=== Command Queue === | === Command Queue === | ||
− | |||
* [[Command:ExecuteQueued|ExecuteQueued]] | * [[Command:ExecuteQueued|ExecuteQueued]] | ||
* [[Command:FlushQueued|FlushQueued]] | * [[Command:FlushQueued|FlushQueued]] | ||
+ | * [[Command:QueueCommand|QueueCommand]] | ||
== Variables == | == Variables == |
Revision as of 04:56, 2 April 2005
Contents
Introduction
Usage
In simplistic terms, commands are used simply by typing the name of the command, followed by any parameters to the command. Consider the EverQuest 1 command "/who". "/who" is the name of the command, but parameters can be added to the command to give more specific information, such as "/who all friend" -- "all friend" would be the parameters.
For complete descriptions of LavishScript syntax, see Syntax.