Difference between revisions of "LavishScript"

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== Basics ==
 
== Basics ==
 
; LavishScript encompasses these basic parts
 
; LavishScript encompasses these basic parts
=== Action ===
+
* [[LavishScript:Taking Actions|Taking Actions]]
* [[LavishScript:Commands|Commands]] (and [[Command:Alias|Aliases]])
+
** [[LavishScript:Commands|Commands]] (and [[Command:Alias|Aliases]])
* [[LavishScript:Scripts|Scripts]]
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** [[LavishScript:Scripts|Scripts]]
=== Data Retrieval ===
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* [[LavishScript:Data Retrieval|Data Retrieval]]
* [[LavishScript:Data Types|Data Types]]
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** [[LavishScript:Data Types|Data Types]]
* [[LavishScript:Top-Level Objects|Top-Level Objects]]
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** [[LavishScript:Top-Level Objects|Top-Level Objects]]
* [[LavishScript:Variables|Variables]]
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** [[LavishScript:Variables|Variables]]
  
 
== Script Development ==
 
== Script Development ==
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== Extending LavishScript ==
 
== Extending LavishScript ==
* [[LavishScript:Data Retrieval|Data Retrieval]]
 
 
* [[LavishScript:LSModule System|LSModule System]]
 
* [[LavishScript:LSModule System|LSModule System]]
 
* [[LavishScript:Developing Commands|Developing Commands]]
 
* [[LavishScript:Developing Commands|Developing Commands]]
 
* [[LavishScript:Developing Data Types|Developing Data Types]]
 
* [[LavishScript:Developing Data Types|Developing Data Types]]
 
* [[LavishScript:Developing Top-Level Objects|Developing Top-Level Objects]]
 
* [[LavishScript:Developing Top-Level Objects|Developing Top-Level Objects]]

Revision as of 23:42, 9 May 2005

Introduction

LavishScript is the next iteration of a system Lax developed in 2004 for MacroQuest 2 (software for customization and automation of EverQuest 1). LavishScript was originally developed specifically for Inner Space, but was split from the project so that it could be used in Fury and other new products as well.

Basics

LavishScript encompasses these basic parts

Script Development

(see Script Development)

Extending LavishScript