Difference between revisions of "LavishScript"
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= Basics = | = Basics = | ||
; LavishScript encompasses these basic parts | ; LavishScript encompasses these basic parts | ||
− | * [[LavishScript:Commands|Commands]] (and [[ | + | * [[LavishScript:Commands|Commands]] (and [[Command:Alias|Aliases]]) |
* [[LavishScript:Data Types|Data Types]] | * [[LavishScript:Data Types|Data Types]] | ||
* [[LavishScript:Top-Level Objects|Top-Level Objects]] | * [[LavishScript:Top-Level Objects|Top-Level Objects]] |
Revision as of 21:08, 4 April 2005
Introduction
LavishScript is the next iteration of a system Lax developed in 2004 for MacroQuest 2 (software for customization and automation of EverQuest 1). LavishScript was originally developed specifically for Inner Space, but was split from the project so that it could be used in Fury and other new products as well.
Basics
- LavishScript encompasses these basic parts
Script Development
(see Script Development)