Difference between revisions of "LGUI2:LS1:lgui2"
Jump to navigation
Jump to search
(One intermediate revision by the same user not shown) | |||
Line 8: | Line 8: | ||
* [[LGUI2:LS1:lgui2elementtype|lgui2elementtype]] '''ElementType['''name''']''': Retrieves an Element Type by name | * [[LGUI2:LS1:lgui2elementtype|lgui2elementtype]] '''ElementType['''name''']''': Retrieves an Element Type by name | ||
* [[LGUI2:LS1:lgui2animationtype|lgui2animationtype]] '''AnimationType['''name''']''': Retrieves an [[LGUI2:Animation Type|Animation Type]] by name | * [[LGUI2:LS1:lgui2animationtype|lgui2animationtype]] '''AnimationType['''name''']''': Retrieves an [[LGUI2:Animation Type|Animation Type]] by name | ||
− | + | * [[LGUI2:LS1:lgui2skin|lgui2skin]] '''Skin''': The currently active Skin | |
+ | * [[LGUI2:LS1:lgui2skin|lgui2skin]] '''Skin['''name''']''': Retrieves a Skin by name | ||
+ | * [[ObjectType:jsonvalue|jsonvalue]] '''Template['''name''']''': Retrieves a skinned Template, applying the current Skin stack | ||
+ | * [[ObjectType:jsonvalue|jsonvalue]] '''TemplateValue['''templateName''','''valueName''']''': Retrieves a skinned Template value, applying the current Skin stack | ||
+ | * ... '''DataBindingContext''': When processing a [[LGUI2:Data Binding|Data Binding]], this is the element or other object that owns the binding | ||
; See [[LGUI2:LS1:lgui2layer|lgui2layer]] for additional members and methods inherited by the lgui2 object type | ; See [[LGUI2:LS1:lgui2layer|lgui2layer]] for additional members and methods inherited by the lgui2 object type | ||
Line 15: | Line 19: | ||
* '''PushSkin['''skin name''']''': Pushes a [[LGUI2:Skin|Skin]] by name onto the Skin stack | * '''PushSkin['''skin name''']''': Pushes a [[LGUI2:Skin|Skin]] by name onto the Skin stack | ||
* '''PopSkin['''skin name''']''': Pops a [[LGUI2:Skin|Skin]] by name off of the Skin stack, if it is the top of the stack | * '''PopSkin['''skin name''']''': Pops a [[LGUI2:Skin|Skin]] by name off of the Skin stack, if it is the top of the stack | ||
− | |||
; See [[LGUI2:LS1:lgui2layer|lgui2layer]] for additional members and methods inherited by the lgui2 object type | ; See [[LGUI2:LS1:lgui2layer|lgui2layer]] for additional members and methods inherited by the lgui2 object type |
Revision as of 13:48, 1 September 2019
lgui2 | |
Defined By | LavishGUI 2 |
Inherits | lgui2layer |
Reduces To | LavishGUI 2.0 |
Variable Object Type | none |
Uses Sub-Types | no |
C/C++ Type |
The lgui2 object type is the main LavishScript interface to LavishGUI 2.
Members
- ... Element[#]: Retrieves an Element by ID #
- ... Element[elementName,elementType,locateFlags]: Locates an Element
- lgui2elementtype ElementType[name]: Retrieves an Element Type by name
- lgui2animationtype AnimationType[name]: Retrieves an Animation Type by name
- lgui2skin Skin: The currently active Skin
- lgui2skin Skin[name]: Retrieves a Skin by name
- jsonvalue Template[name]: Retrieves a skinned Template, applying the current Skin stack
- jsonvalue TemplateValue[templateName,valueName]: Retrieves a skinned Template value, applying the current Skin stack
- ... DataBindingContext: When processing a Data Binding, this is the element or other object that owns the binding
- See lgui2layer for additional members and methods inherited by the lgui2 object type
Methods
- PushSkin[skin name]: Pushes a Skin by name onto the Skin stack
- PopSkin[skin name]: Pops a Skin by name off of the Skin stack, if it is the top of the stack
- See lgui2layer for additional members and methods inherited by the lgui2 object type
Examples
- Load a Skin file
LGUI2:LoadSkinFile["testskin.json"]
- Push a Skin called "test skin" on to the Skin stack
LGUI2:PushSkin["test skin"]
- Load an Element file
LGUI2:LoadFile["testui.json"]
LavishGUI 2 Element Types
- Base Element Types: Element - Content Container - Headered Content Container - Item List
- Layout: anchor - border - dockpanel - dragger - expander - hud - map - page - pagecontrol -panel - popup - radialpanel - screen - scrollviewer - stackpanel - tab - tabcontrol - table - treepanel - window - wrappanel
- Display: canvas - imagebox - progressbar - radialgauge - textblock
- Interaction: button - checkbox - combobox - contextmenu - dragin - filepicker - itemview - knob - listbox - mapitemview - objectview - propertyview - scrollbar - sensitivebutton - slider - textbox
LavishGUI 2 LavishScript Object Types
- Core API (see Using LavishGUI 2 from LavishScript)
- lgui2 - lgui2animateargs - lgui2animationtype - lgui2elementref - lgui2eventargs - lgui2eventhandler - lgui2elementtype - lgui2itemviewgeneratorargs - lgui2inputbinding - lgui2layer - lgui2skin - lgui2trigger
- Enums
- elgui2animationframestate - elgui2dpad - elgui2edge - elgui2fontflags - elgui2horizontalalignment - elgui2imageorientation - elgui2progresstext - elgui2scrollbar - elgui2sizetocontent - elgui2verticalignment - elgui2visibility
- Element Components
- lgui2animation - lgui2brush - lgui2fontstyle - lgui2margins - lgui2item - lgui2property - lgui2radialitem - lgui2radialgaugeneedle
- Element Base Types
- lgui2element - lgui2bordered - lgui2contentbase - lgui2headeredcontentbase - lgui2itemlist
- Elements
- Layout: lgui2anchor - lgui2border - lgui2dockpanel - lgui2dragger - lgui2expander - lgui2hud - lgui2map - lgui2page - lgui2pagecontrol - lgui2panel - lgui2popup - lgui2radialpanel - lgui2screen - lgui2scrollviewer - lgui2stackpanel - lgui2tab - lgui2tabcontrol - lgui2table - lgui2treepanel - lgui2window - lgui2wrappanel
- Display: lgui2canvas - lgui2imagebox - lgui2progressbar - lgui2radialgauge - lgui2textblock
- Interaction: lgui2button - lgui2checkbox - lgui2combobox - lgui2contextmenu - lgui2dragin - lgui2filepicker - lgui2itemview - lgui2knob - lgui2listbox - lgui2mapitemview - lgui2objectview - lgui2propertyview - lgui2scrollbar - lgui2sensitivebutton - lgui2slider - lgui2textbox