Difference between revisions of "ISKernel:WindowPos (Command)"
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== Syntax == | == Syntax == | ||
− | WindowPos [-viewable] <#,#> | + | WindowPos [-viewable] [-stealth] <#,#> |
== Forms == | == Forms == | ||
*Windowpos <#,#> - sets the upper left part of the window to the X,Y coordination given | *Windowpos <#,#> - sets the upper left part of the window to the X,Y coordination given | ||
− | + | *WindowPos -viewable <#,#> - same as above except ignores the titlebar. | |
+ | *WindowPos -stealth <#,#> - sets the upper left part of the window to the X,Y coordination given and does not inform the game that the window has moved | ||
== Examples == | == Examples == | ||
*Windowpos 100,100 | *Windowpos 100,100 |
Revision as of 02:18, 9 October 2005
Contents
Syntax
WindowPos [-viewable] [-stealth] <#,#>
Forms
- Windowpos <#,#> - sets the upper left part of the window to the X,Y coordination given
- WindowPos -viewable <#,#> - same as above except ignores the titlebar.
- WindowPos -stealth <#,#> - sets the upper left part of the window to the X,Y coordination given and does not inform the game that the window has moved
Examples
- Windowpos 100,100
- sets upper left of window to the pixel at 100,100