Difference between revisions of "ISInterface:NavigationGetNearestPoint"

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===Syntax===
 
===Syntax===
 
+
*bool NavigationGetNearestPoint(char *World, POINT3F &To, POINT3F &Dest)
 
== Purpose ==
 
== Purpose ==
 
+
To get the nearest point to a given POINT3F coordinate in a world
 
== Usage ==
 
== Usage ==
 
=== Parameters ===
 
=== Parameters ===
 
+
*char *World
 +
:'''[in]''' Name of the world to use
 +
*POINT3F &To
 +
:'''[in]''' What POINT3F to find the nearest point to
 +
*POINT3F &Dest
 +
:'''[out]''' POINT3F variable to put the nearest point into
 
=== Return Value ===
 
=== Return Value ===
 
+
*bool
 +
:Returns true on success, false on failure
 
== Examples ==
 
== Examples ==
 
+
POINT3F CurrentPoint,ClosestPoint;
 +
NavigationGetNearestPoint("Earth",CurrentPoint,ClosestPoint);
  
 
== See Also ==
 
== See Also ==

Latest revision as of 03:18, 3 September 2005

Syntax

  • bool NavigationGetNearestPoint(char *World, POINT3F &To, POINT3F &Dest)

Purpose

To get the nearest point to a given POINT3F coordinate in a world

Usage

Parameters

  • char *World
[in] Name of the world to use
  • POINT3F &To
[in] What POINT3F to find the nearest point to
  • POINT3F &Dest
[out] POINT3F variable to put the nearest point into

Return Value

  • bool
Returns true on success, false on failure

Examples

POINT3F CurrentPoint,ClosestPoint;
NavigationGetNearestPoint("Earth",CurrentPoint,ClosestPoint);

See Also