ISBoxer:Types of Actions
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Contents
Types of Mapped Key Actions in ISBoxer
Mapped Key Actions, as the name suggests, go in Mapped Keys. All Mapped Key Actions are created by right clicking on Actions in the desired Step of a Mapped Key, and finding the appropriate "New <action>" menu item.
The tables shown below are under construction. They will be filled in shortly, but most of the options should be self-explanatory.
Keystroke
A Keystroke Action is capable of sending a given keystroke to any particular Target. The keystroke may include modifier keys (Shift, Alt, Ctrl). The keystroke does not have to be the same as the Hotkey on the Mapped Key, and does not have to have the same modifiers as the Hotkey, even for the current window. For example, if your Hotkey happened to be Shift+Alt+Q, and it was instructed to send F to a Target that includes the current window, the F will be interpreted as F, and not Shift+Alt+F.
Keystroke Action Options | |
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Target | The Target of the action -- the recipient of the Key combination |
Key combination | The combination of keys that will be received by the Target. The key combination will be interpreted by the game itself, so make sure to select a key combination that the game knows how to interpret (in other words, probably not a key on a G11, G13, G15, X-keys device, Nostromo, etc). |
Key Map State
A Key Map State Action can be used to change the state of a Key Map on any particular Target. A Key Map can be toggled, turned on, or turned off. If a Key Map is already enabled, and is set On by a Key Map State Action, all Mapped Keys in the Key Map will be reset to Step 1.
Key Map State Action Options | |
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Target | The Target of the action |
Key Map | |
On/Off/Toggle |
Light
A Light Action can be used to change the state of an M-light on a G-15 or G-11 keyboard, on any linked Computer. A light can be toggled, turned on, or turned off.
Light Action Options | |
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Target Computer | The Target of the action |
Light | |
On/Off/Toggle |
Mapped Key State
A Mapped Key State Action can be used to change the state of a Mapped Key on any particular Target. A Mapped Key can be toggled, turned on, or turned off. If a Mapped Key is already enabled, and is set On by a Mapped Key Action, it will be reset to Step 1.
Mapped Key State Action Options | |
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Target | The Target of the action |
Key Map | |
Mapped Key | |
On/Off/Toggle |
Popup Text
A Popup Text Action can be used to temporarily display an in-game text notice on a given Target.
Popup Text Action Options | |
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Target | The Target of the action |
Text | |
Display for ___ seconds | |
Fade out over ___ seconds | |
Red | |
Green | |
Blue | |
Hex |
Repeater List
A Repeater List Action can be used to change the Repeater White or Black list on a given Target.
Repeater List Action Options | |
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Target | The Target of the action |
No White or Black list | |
White list | |
Black list |
Repeater Regions
A Repeater Regions Action can be used to clear current Repeater Regions on all Characters, or load a specific set of Repeater Regions on all Characters.
Repeater Regions Action Options | |
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Load region set named ____ | |
Remove all regions |
Repeater State
A Repeater State Action can be used to change the Repeater State on any given Target. Key and/or Mouse repeat can be toggled, turned on, or turned off.
Repeater State Action Options | |
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Target | The Target of the action |
Key repeat | |
Mouse repeat |
Repeater Target
A Repeater Target Action can be used to change the Repeater Target (which by default is "All w/o Current"), on any given Target. This Action also has the option to block any buttons (keyboard or mouse) from the current window, also known as KVM Mode.
Repeater Target Action Options | |
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Target | The Target of the action |
New Repeater Target | |
Block buttons from originating window |
Send Next Click
A Send Next Click Action can be used to trigger a Send Next Click to any given Target. Send Next Click has the option to block the click from the current window, also known as KVM Mode. Send Next Click will temporarily enable Mouse Repeat to a given target (also includes modifier keys Shift,Alt,Ctrl), until you click and release any mouse button.
Send Next Click Action Options | |
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Target | The Target of the action |
Block click from current window |
Sound
A Sound Action can be used to play a sound file on any linked Computer, or to enable or disable ISBoxer sounds on any linked Computer.
Sound Action Options | |
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Computer | The Target of the action |
Play sound file _____ | |
Disable ISBoxer sounds | |
Enable ISBoxer sounds |
Target Group
A Target Group Action can be used to have any given Target leave or join any given Action Target Group. Note that World of Warcraft Macros will not be re-generated when joining or leaving an Action Target Group during play.
Target Group Action Options | |
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Target | The Target of the action |
Action Target Group | |
Join/Leave |
Window Zoom Action
A Window Zoom Action can be used to set the Zoom level on a non-main window (it must not be the active window, and Swap must be enabled in the Window Layout). This may be useful in conjunction with KVM Mode.
Window Zoom Action Options | |
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Target | The Target of the action |
Zoom level |
World of Warcraft Macro
A World of Warcraft Macro Action is exactly the same as a Keystroke Action, except that when exported, the ISBoxer Addon for World of Warcraft will generate a Macro and assign it to the given Keystroke. It is important to note that because it is the same as a Keystroke Action, if the same key combination is used for different Macros for any given Character, the same thing will necessarily happen each time the key combination is received by the game. Only one Macro can be assigned to any given key combination for any given Character.
See World of Warcraft Macro Action in the Special ISBoxer configuration for World of Warcraft page for more information on the capabilities of World of Warcraft Macro Actions, including the ability to generate different Macros depending on the Characters in play. Also note that any World of Warcraft Macro Action that uses generation conditions based on Action Target Groups will use the initial Action Target Groups assigned to the Character, and will not be re-generated if using a Target Group Action.
World of Warcraft Macro Action Options | |
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Target | The Target of the action -- the recipient of the Key combination |
Key combination | The combination of keys that will be received by the Target. The key combination will be interpreted by the game itself, so make sure to select a key combination that the game knows how to interpret (in other words, probably not a key on a G11, G13, G15, X-keys device, Nostromo, etc). |
Display as | |
Copy from... | |
Commands | |
But first, Assist Hot Character | |
But first, Target Hot Character | |
... and restore Target afterward | |
Related Displays | |
Different WoW Macros using this key combination | |
Final macro text |