Difference between revisions of "ISBoxer:Release history"

From Lavish Software Wiki
Jump to navigation Jump to search
 
Line 1: Line 1:
 
{{ISBoxer Pages}}
 
{{ISBoxer Pages}}
 
= Release History =
 
= Release History =
 +
=== Beta Build #32 - 2009-04-18 ===
 +
* Beta Build #32 - 2009-04-18 (to download this specific version: [http://www.lavishsoft.com/downloads/mods/Lavish.ISBoxerSuite.Beta.32.exe Lavish.ISBoxerSuite.Beta.32.exe])
 +
** In-game Interface
 +
*** Reload button now reloads settings for all windows, not just the current one
 +
** Key Maps
 +
*** Actions can now be moved up/down via the right-click menu
 +
*** Mapped Key State Actions should work correctly now
 +
** Window Layouts
 +
*** Improved launch behavior. It should be a smoother at startup and windows should go to their proper places without any workarounds.
 +
*** Added a "Desired rendering size" option. If set, this option will set the initial size of the game window in order to set the resolution to something other than the size of the main region.
 +
** World of Warcraft
 +
*** ISBoxer Addon now overrides the /follow command for better behavior in vehicles. The issue at hand is that you cannot /follow a vehicle, and targeting a player in a vehicle will actually target the vehicle. The ISBoxer /follow command also adds secure command parsing, which means that macro conditionals (such as FTL) are parsed.
 +
*** Jamba Addon Integration
 +
**** Integration is performed by the ISBoxer Addon. This integration requires the Jamba-Comms module (included with Jamba and enabled by default).
 +
**** Jamba saved variables (settings) when using ISBoxer will be kept in Jamba-ISBoxer.lua instead of Jamba.lua, meaning that options changed when using ISBoxer will not be kept when not using ISBoxer
 +
**** If "Generate a Focus Target Macro" option is set the Jamba option "On Focus Change Set Master To Focus" will be enabled
 +
**** Jamba Team will automatically be synchronized with the Character Set, with the Master set to the Character in Slot 1
 
=== Beta Build #31 - 2009-04-11 ===
 
=== Beta Build #31 - 2009-04-11 ===
 
* Beta Build #31 - 2009-04-11 (to download this specific version: [http://www.lavishsoft.com/downloads/mods/Lavish.ISBoxerSuite.Beta.31.exe Lavish.ISBoxerSuite.Beta.31.exe])
 
* Beta Build #31 - 2009-04-11 (to download this specific version: [http://www.lavishsoft.com/downloads/mods/Lavish.ISBoxerSuite.Beta.31.exe Lavish.ISBoxerSuite.Beta.31.exe])

Revision as of 14:06, 18 April 2009

ISBoxer has a new home
The ISBoxer wiki on this site is no longer maintained.
Visit the official ISBoxer web site at ISBoxer.com
ISBoxer pages
Frequently Asked Questions
Getting started with ISBoxer Suite
KVM Mode
Repeater Regions
Types of Actions available for Mapped Keys
Using the ISBoxer Toolkit Interface
Using multiple computers
Videos
Fully functional WoW setup in 40 seconds
Creating your first team
ISBoxer Toolkit Overview Part 1
ISBoxer Toolkit Overview Part 2
Game-specific Information
Aion
EverQuest
EverQuest II
EVE Online
Lord of the Rings Online
World of Warcraft
more...
System Requirements
Windows 2000 or later, 32-bit or 64-bit
.NET Framework 2.0 or later
November 2008 or later update to DirectX

Release History

Beta Build #32 - 2009-04-18

  • Beta Build #32 - 2009-04-18 (to download this specific version: Lavish.ISBoxerSuite.Beta.32.exe)
    • In-game Interface
      • Reload button now reloads settings for all windows, not just the current one
    • Key Maps
      • Actions can now be moved up/down via the right-click menu
      • Mapped Key State Actions should work correctly now
    • Window Layouts
      • Improved launch behavior. It should be a smoother at startup and windows should go to their proper places without any workarounds.
      • Added a "Desired rendering size" option. If set, this option will set the initial size of the game window in order to set the resolution to something other than the size of the main region.
    • World of Warcraft
      • ISBoxer Addon now overrides the /follow command for better behavior in vehicles. The issue at hand is that you cannot /follow a vehicle, and targeting a player in a vehicle will actually target the vehicle. The ISBoxer /follow command also adds secure command parsing, which means that macro conditionals (such as FTL) are parsed.
      • Jamba Addon Integration
        • Integration is performed by the ISBoxer Addon. This integration requires the Jamba-Comms module (included with Jamba and enabled by default).
        • Jamba saved variables (settings) when using ISBoxer will be kept in Jamba-ISBoxer.lua instead of Jamba.lua, meaning that options changed when using ISBoxer will not be kept when not using ISBoxer
        • If "Generate a Focus Target Macro" option is set the Jamba option "On Focus Change Set Master To Focus" will be enabled
        • Jamba Team will automatically be synchronized with the Character Set, with the Master set to the Character in Slot 1

Beta Build #31 - 2009-04-11

  • Beta Build #31 - 2009-04-11 (to download this specific version: Lavish.ISBoxerSuite.Beta.31.exe)
    • New ISBoxer Chat Room and E-mail entries in the Help menu
    • Repeater now supports the new Virtual Cursor options in Inner Space (in Inner Space build 4976, currently a development build) for its fake cursor
    • KVM mode, allowing typing in one (or more) other windows, with buttons not falling through to the current window. Send Next Click now has a "Block click from current window" option.
    • New Mapped Key Actions:
      • Mapped Key State: Set the state of a Mapped Key: On, Off, or Toggle. If the Mapped Key is already enabled, it will be reset to the first Step.
      • Repeater Target: Set the target for Repeater, with the option to block buttons from the originating window.
      • WindowSnapper Zoom: Set the zoom level of any non-main background windows (like the Rollover Zoom feature, without the Rollover)
    • Multiple PC configuration improvements
      • Right clicking on "Computers" now has a "Start Multiple Computer Helper" menu item. It must be enabled each time you launch ISBoxer if you would like to use this feature. Once enabled, ISBoxer will detect other computers on your local network running ISBoxer with the option enabled.
      • New options with Multiple Computer Helper enabled:
        • New Computer from remote: Select a remote Computer to automatically create an ISBoxer Computer in your ISBoxer Profile
        • Copy ISBoxer Profile to remote: Select a remote Computer (or the option for All) to send the current ISBoxer Profile to
        • Copy + Export all to remote Inner Space: Select a remote Computer (or the option for All) to send the current ISBoxer Profile to, and Export to Inner Space

Beta Build #30 - 2009-03-31

  • Beta Build #30 - 2009-03-31 (to download this specific version: Lavish.ISBoxerSuite.Beta.30.exe)
    • Selecting an ISBoxer Character Set from the Inner Space menu while Characters are already loaded will now skip loading any Slot that is already filled. This allows, for example, re-starting a single Character from a set.
    • Repeater changes
      • Will no longer repeat buttons consumed by overlay GUI elements or ISBoxer key bindings (Key Maps, hotkeys, etc)
      • Modifier keys (alt, shift, ctrl) are now broadcast with mouse repeat, if key repeat is off
      • Improved precision of timing (although "other" windows may lag behind by some number of milliseconds, buttons will now be held in them for the original amount of time)
    • Interface changes
      • Added a menu bar, currently including File and Help menus
      • Added a robust copy/paste system, capable of copying and pasting most types of items in ISBoxer via context menus.
      • Character Slots item no longer has a page for setting the number of Slots. Instead, similar to Mapped Key Steps, you simply right click and select New Step from the context menu.
    • New Action types for Mapped Keys
      • Action Target Groups: Join or Leave an Action Target Group (note that World of Warcraft Macro Actions will not be re-generated when Joining or Leaving groups on the fly)
      • Sound: Play a WAV file
      • Popup Text: Display a text message that fades away after a specified amount of time
      • Repeater: Change Repeater states (mouse/keyboard broadcasting) or change the active white/black list
      • Repeater: Load a set of stored Repeater Regions (see In-game GUI note below)
      • Send Next Click: Send Next Click as part of a Step, instead of as part of the Mapped Key itself (this allows, for example, rotating between healers while using Click to Heal)
    • World of Warcraft Macro changes
      • Improved self-awareness of FTL macros. More specifically, fixed an issue with the restore target option for the Hot character with FTL.
      • Added several new variables, including {MYFTL} and {FTL#} where # is a slot number, e.g. {FTL1}
    • In-game GUI, including
      • Button to reload most ISBoxer settings
      • Pop-up (fading) text area can display quick messages. This can be used, for example, in new Mapped Key actions to provide a quick indicator of, well, anything.
      • Special regions for Repeater that will automatically turn on Mouse Repeating when the mouse is inside. With the GUI enabled, the repeater regions will turn into draggable, resizable windows. With the GUI disabled, the repeater regions turn into transparent, click-through frames.

Beta Build #29 - 2009-03-10

  • Beta Build #29 - 2009-03-10 (to download this specific version: Lavish.ISBoxerSuite.Beta.29.exe)
    • The Actual name field per Character will no longer allow "New Character"
    • The Hot Character switch notifier controls will now be disabled if the Broadcast keystroke box is not checked. This should clear up any confusion about whether the broadcast keystroke is necessary for using this feature.
    • World of Warcraft Macros:
      • Fixed an issue with the character key word resolving to the Character's Actual name as of build 28, which caused issues with determining if the Character was "in" a set or group
      • Similar to the Hot Character switch notifier change, the World of Warcraft Macro Action editor now disables the targeting options unless the 'But first' box is checked.
      • Usage of the \ key for a WoW Macro Action keystroke will no longer break all ISBoxer WoW Macros.

Beta Build #28 - 2009-03-07

  • Beta Build #28 - 2009-03-07 (to download this specific version: Lavish.ISBoxerSuite.Beta.28.exe)
    • ISBoxer Toolkit will warn if already running
    • ISBoxer Toolkit will check for ISBoxer Suite updates, and offer to install them
    • Removed most of the self-inclusive targets from Send Next Click
    • World of Warcraft Macros: Added a dropdown box containing existing Macros to copy
    • When a Key Map applies to only one Character Set, or only one Character Set exists, that Character Set will be the default selected Character Set for the Target Picker dropdown
    • Saved key combinations in ISBoxer Toolkit profiles will now cross languages better (meaning that one saved from US English will translate to similar keys on an international keyboard, and vice versa)
    • Added "Actual Name" field for Characters, so that World of Warcraft Macros can be generated using the correct name. This facilitates using the same in-game name on different servers, with different Characters in ISBoxer Toolkit.

Beta Build #27 - 2009-03-04

  • Beta Build #27 - 2009-03-04 (to download this specific version: Lavish.ISBoxerSuite.Beta.27.exe)
    • World of Warcraft Macros
      • Added a pre-processing feature that allows Macros to be generated dynamically and conditionally. Full documentation is now available.

Beta Build #26 - 2009-03-02

  • Beta Build #26 - 2009-03-02 (to download this specific version: Lavish.ISBoxerSuite.Beta.26.exe)
    • Fixed a couple minor issues with Window Layout options not applying correctly in some cases
    • World of Warcraft Macros
      • Fixed Numpad keys as key combinations assigned to the macro

Beta Build #25 - 2009-03-02

  • Beta Build #25 - 2009-03-02 (to download this specific version: Lavish.ISBoxerSuite.Beta.25.exe)
    • World of Warcraft Macros
      • The generated Lua files for Macros will now use UTF-8 character encoding, which solves problems with having Character names with "special" characters in them

Beta Build #24 - 2009-03-01

  • Beta Build #24 - 2009-03-01 (to download this specific version: Lavish.ISBoxerSuite.Beta.24.exe)
    • World of Warcraft Macros
      • Generated Hot Character switcher macro can now also (or instead) issue /follow. Note that since /follow does not follow exact name rules and does not support command options, if Follow is issued without Focus it will issue /cleartarget, then /targetexact, then /follow.
      • Fixed "... and restore Target afterward" implementation for Focus Targeting

Beta Build #23 - 2009-02-28

  • Beta Build #23 - 2009-02-28 (to download this specific version: Lavish.ISBoxerSuite.Beta.23.exe)
    • Various minor bug fixes
    • ZOMG World of Warcraft Fun Pack
      • ISBoxer will now generate and install a World of Warcraft Addon when Exporting to Inner Space, which will automatically install WoW Macros (no different from those created by other WoW Macro Addons) when specified.
      • ISBoxer WoW Macros are created on a Character-per-Character Set basis. This means that different macros can be used for different Character Sets, even for the same Character, without interfering. This works by virtualizing the Lua script files used by the Addon, allowing different Lua files to be loaded per Character or Character Set.
      • ISBoxer WoW Macros are created using Override key bindings, which means it is safe to bind to a key you already have in use, but perhaps don't need while multiboxing.
      • The Hot Character switch notifier now has an option to "Generate a Focus Target macro on this keystroke". This makes it quick and painless to place any Character in a Slot and use Focus Targeting for follow and assist, and not have to muck about with editing macros to support your Character. For example, I have several Characters that could be used in place of another in various configurations -- a druid here, a shaman there, some tankage. By creating a Character Set with each of my desired Characters, or by replacing a Character in an existing set, the Focus macros will automatically be generated for the given Character, and the given keystroke assigned to it.
      • The Mapped Key Step editor now has a "New World of Warcraft Macro Action" option in the menu. This will automatically create a Macro as specified, for all appropriate Character Targets (given your Target selection), and placed on the specified key combination. A World of Warcraft Macro Action is exactly the same as a Keystroke Action, except that you can change the display text in the Actions list for the step (so for example, it can say Lightning Bolt -> all, instead of 2 -> all) and create a Macro. The Macro editor has optional targeting rules that can be applied, with the ability to Assist or Target the Hot Character, and if desired, restore the previous target afterward. The Macro optional targeting rules are applied in a self-aware fashion, meaning that you can use the same key for the Hot Character as for everyone else, and your target will be properly kept. If FTL Modifiers are active for the Mapped Key (either explicitly by enabling for the Mapped Key, or by inheriting the default applied to the Key Map it is in), the optional targeting will be performed using FTL Modifiers. If FTL Modifiers are NOT active for the Mapped Key, the optional targeting will be performed using Focus Target. It is perfectly acceptable to use Focus Target for some, and FTL Modifiers for others.

Beta Build #22 - 2009-02-24

  • Beta Build #22 - 2009-02-24 (to download this specific version: Lavish.ISBoxerSuite.Beta.22.exe)
    • Fixed mouse positioning in borderless World of Warcraft windows

Beta Build #21 - 2009-02-19

  • Beta Build #21 - 2009-02-19 (to download this specific version: Lavish.ISBoxerSuite.Beta.21.exe)
    • Fixed issue with missing CPU cores from Build 20
    • Fixed issue with new Window Layout warning message when Snapping is disabled

Beta Build #20 - 2009-02-19

  • Beta Build #20 - 2009-02-19 (to download this specific version: Lavish.ISBoxerSuite.Beta.20.exe)
    • Fixed "Swap Hot Character to main region when I press Slot activate hotkey" when Region 2 is set to be used for session 2 (as opposed to session 1 when inactive)
    • Added "Clear ISBoxer Toolkit Profile", "Copy ISBoxer Toolkit Profile to Clipboard" and "Paste ISBoxer Toolkit Profile from Clipboard" context menu options on the "ISBoxer" item
    • Added Window Layout warning when Exporting to Inner Space, for when the Window Layout does not have enough Regions for a Character Set configured to use it
    • Mapped Keys now show the Hotkey when listed in the main (top) section
    • Finished initial implementation for multiple PC configuration

Beta Build #19 - 2009-02-17

Beta Build #18 - 2009-02-17

  • Beta Build #18 - 2009-02-17 (to download this specific version: Lavish.ISBoxerSuite.Beta.18.exe)
    • Fixed an issue with the Hotkey picker window drop-down box giving an error on some systems or not fully populating

Beta Build #17 - 2009-02-16

  • Beta Build #17 - 2009-02-16 (to download this specific version: Lavish.ISBoxerSuite.Beta.17.exe)
    • Added Window Layout option to only "Swap Hot Character to main region" when a Slot hotkey is pressed, in addition to the other options

Beta Build #16 - 2009-02-16

  • Beta Build #16 - 2009-02-16 (to download this specific version: Lavish.ISBoxerSuite.Beta.16.exe)
    • Added message if Game Configuration could not be read from Inner Space that explains how to solve the problem
    • Fixed "Open ISBoxer Toolkit Profile" menu option -- it now loads the selected file!

Beta Build #15 - 2009-02-15

  • Beta Build #15 - 2009-02-15 (to download this specific version: ISBoxerToolkit-20090215-beta-15.zip)
    • Added Window Layout option to only "Swap Hot Character to main region" when a specific hotkey is pressed, instead of always
    • When launching a Character Set with a Window Layout that has Swap Hot Character to main region enabled, all windows will now move to their proper positions with the first Slot activated

Beta Build #14 - 2009-02-13

  • Beta Build #14 - 2009-02-13 (to download this specific version: ISBoxerToolkit-20090213-beta-14.zip)
    • Fixed FTL modifiers for international keyboards
    • Added Window Layout option to remove border around main window
    • Added Character Set Slot option to configure maximum FPS (foreground and background)
    • Fixed Launch Interval option (Character Set) and increased the default interval to 7 seconds between launches
    • Launching ISBoxer Toolkit on Windows Vista or Windows 7 with a non-Administrator account and User Account Control enabled should no longer cause the application to crash -- it should now instruct the user to Run as Administrator

Beta Build #13 - 2009-02-09

  • Beta Build #13 - 2009-02-09 (to download this specific version: ISBoxerToolkit-20090209-beta-13.zip)
    • Added Character Set option to configure the delay between launching characters
    • Added Window Layout option to cause mouse clicks that focus a window to not be passed to the game (useful for EQ2 and other games that would otherwise begin to mouselook, etc)
    • Added Character Set option to prevent the game from repositioning the window (e.g. EQ1, LOTRO) -- requires Inner Space build 4861 or later
    • Added Character Set option to cause the game to believe it is the foreground window (e.g. EQ2, LOTRO) -- requires Inner Space build 4861 or later

Beta Build #12 - 2009-02-06

  • Beta Build #12 - 2009-02-06 (to download this specific version: ISBoxerToolkit-20090206-beta-12.zip)
    • Implemented the "any time I switch to this character" Hot Character action
    • Fixed problem with not restoring current directory when importing/exporting (this caused ISBoxerToolkitProfile.XML to save to the wrong directory and subsequently not find the last saved version when launching again)
    • Extended the delay a little bit between Character launches when launching a Character Set
    • Added settings to Repeater Profile to have Key and/or Mouse Repeat enabled at startup
    • Renamed WindowSnapper Profile to Window Layout
    • Renamed Relay Group to Action Target Group
    • Added option to Window Layout configuration to disable the Hot Character switching to the main window region (for example, to play 2 characters on 2 monitors, each being full screen)
    • Added Glossary of terms, which should help clear up any confusion about what a given word means (such as FTL) and how the feature is used

Beta Build #11 - 2009-01-28

  • Beta Build #11 - 2009-01-28
    • Added Character Sets drag and drop to WindowSnapper and Repeater Profile pages
    • Added Character and Character Sets drag and drop to Key Map page
    • Selecting an item in the main tree will now default to selecting the root node in the item's page, instead of no selection. This also makes various things more apparent. (e.g. Game and Game Profile for each Character)
    • Renamed "Window" target descriptions for Character Slots to say Character Slots instead of Window (1 through 5, for example)
    • Removed "Screen Layouts", replaced with Computers (to be used for configuring multiple PCs). WindowSnapper Profiles can now use screen layouts from a given Computer instead
    • Reduced .NET requirement to 2.0 instead of 3.5 (this fixes issue with renaming things)
    • Added ability to assign actions other than keystrokes to Mapped Keys (e.g. load or unload one or more Key Maps, toggle indicator lights on devices that support them)
    • Added ability to import existing KeyMapper XML files
    • Known issues with Beta Build #11
      • Multiple Computers can be configured. However, exporting to Inner Space will not yet include the multiple Computer settings. This feature is still in development.

Beta Build #10 - 2009-01-18

  • Beta Build #10 - 2009-01-18
    • Fixed CPU Cores not applying correctly

Beta Build #9 - 2009-01-18

  • Beta Build #9 - 2009-01-18
    • Fixed some Repeater hotkeys not applying correctly

Beta Build #8 - 2009-01-18

  • Beta Build #8 - 2009-01-18
    • Fixed some WindowSnapper hotkeys not applying correctly
    • Exporting to Inner Space now detects configuration problems such as Characters not having a Game or Game Profile selected. Previously this would have only been identified when attempting to launch the Character Set

Beta Build #7 - 2009-01-17

  • Beta Build #7 - 2009-01-17
    • Fixed issues with WindowSnapper settings not properly applying when using PiPSqueak (session 1 borrows open slot option). Fix requires WindowSnapper 20090117 or later.
    • Added context menu to ISBoxer tree item

Beta Build #6 - 2009-01-17

  • Beta Build #6 - 2009-01-17
    • In the Hotkey picker window, the dropdown box no longer disappears when you're pressing keys in the auto-detect box

Beta Build #5 - 2009-01-17

  • Beta Build #5 - 2009-01-17
    • Screen display names are now sanitized. This fixes a problem where an ISBoxer Toolkit profile (configuration set) would be saved, but could not be loaded afterward

Beta Build #4 - 2009-01-16

  • Beta Build #4 - 2009-01-16
    • Hotkey picker window now has a dropdown box with available button names
    • Fixed Inner Space path not saving properly when changed
    • Fixed some bugs when Inner Space path is not set
    • If Inner Space path is not detected at program startup, a folder selection window will pop up to ask the user to locate it