LavishNav:lnavregion (Object Type)
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Contents
Description
lnavregion | |
Defined By | LavishNav |
Inherits | none |
Reduces To | Same as ID |
Variable Object Type | lnavregionref |
Uses Sub-Types | no |
C/C++ Type | LNavRegion * |
Members
- ... Parent: The region immediately containing this one
- ... Children: The first child region in this region's tree
- ... Next: The next sibling region
- ... Previous: The previous sibling region
- uint ChildCount: Number of children
- uint ID: This region's unique identifier number
- string Name: This region's name
- string FQN: The Fully-Qualified Name for this region
- bool Unique: Is this region unique?
- bool Avoid: Is this region marked avoid?
- bool InheritedAvoid: Is one of this region's ancestors marked avoid, thus allowing this region to inherit avoidance?
- bool AnyAvoid: Is this region marked avoid OR does it inherit avoidance (as above)?
- bool AllPointsValid: Is this region marked "All points valid", thus allowing safe random point generation within the bounds of this region?
- bool Contains[x,y,z]: Does this region contain the given point (coordinates may be ommitted to check for x,0,0 or x,y,0)?
- string Type: The region type (point, rect, radius, box, etc)
- string Custom[name]: Value of the custom data point with this name
- ... AddChild[type,name,...]: Adds a child region given a type (such as point) and a name. Extra parameters are used to construct the new region. To construct a unique region, use -unique. To construct a region that defines a coordinate system, use -coordinatesystem. These must be the first extra parameters, before any region type-specific parameters.
- ... FindRegion[search]: Finds a region with a relative Region Name Search
- point3f NearestPoint[x,y,z]: Retrieves the nearest point to the given location (coordinates may be ommitted to use x,0,0 or x,y,0)
- point3f CenterPoint: The center point
- ... CoordinateSystem: The ancestor region that defines the coordinate system for this particular region
- bool IsCoordinateSystem: TRUE if this region defines a coordinate system for its descendant regions
- lnavconnection Connect[search]: Connects to a given region, using a relative Region Name Search
- lnavconnection GetConnection[search]: Retrieves a pre-existing connection, using a relative Region Name Search
- bool IsDescendantOf[search]: TRUE if this region is a descendant of the given region
- ... BestContainer[x,y,z]: Finds the best container of the given point, if any
- ... NearestChild[x,y,z]: Finds the nearest child to the given point, if any
- ... FullContainer[Size,x,y,z]: Finds the Full Container of a given radius, which may be this region or any of its parent regions (within this region's coordinate system)
- uint NearestChildren[index:lnavregionref object,Count,x,y,z]: Places the nearest (Count) of this region's children to the given location into the given index, sorted by distance, and retrieves the count of those regions
- uint DescendantsWithin[index:lnavregionref object,Distance,x,y,z]: Places all descendants of this region within a given Distance to the given location into the given index, sorted by distance, and retrieves the count of those regions
- uint ChildrenWithin[index:lnavregionref object,Distance,x,y,z]: Places all children of this region within a given Distance to the given location into the given index, sorted by distance, and retrieves the count of those regions
Methods
- Clear: Resets the region such that it will contain no child regions
- Import[filename]: Imports a LavishNav XML file as children of this region
- Export[filename]: Exports this region and its children to a LavishNav XML file
- ExportChildren[filename]: Exports this region's children to a LavishNav XML file
- Remove: Removes the region
- Disconnect[search]: not yet implemented
- SetCustom[name,text]: Creates a custom data point with this name and value
- UnsetCustom[name]: Removes a custom data point
- SetAllPointsValid[value]: Sets the "All points valid" flag
- SetUnique[value]: Sets the unique flag
- SetAvoid[value]: Sets the avoid flag
- AddChild[type,name,...]: Adds a child region given a type (such as point) and a name. Extra parameters are used to construct the new region. To construct a unique region, use -unique. To construct a region that defines a coordinate system, use -coordinatesystem. These must be the first extra parameters, before any region type-specific parameters.
- Connect[search]: Connects this region to the given region, using a relative Region Name Search