New to WinEQ 2.15 Lite

WinEQ 2.0 Lite discussion

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poohjure
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New to WinEQ 2.15 Lite

Post by poohjure » Mon Jan 19, 2009 12:39 pm

Hello,

I am having issues with WinEQ2 version 2.15 crashing out multiple instances. I can load one window up just fine, but when I load the second it crashes anywhere between server select and enter world.

No Error message is displayed, the window essentially just closes.

Something else that is kinda weird, I can not find the SysInfo.txt file located in the WINEQ directory.

Any help is greatly appreciated!

--Poohjure

poohjure
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Post by poohjure » Mon Jan 19, 2009 12:39 pm

Helps to Preview instead of Submitting...

This is for Everquest btw.

--Poohjure

fearless
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Post by fearless » Mon Jan 19, 2009 6:26 pm

Right click on the title bar and select Get Sysinfo from the menu, post it here.

poohjure
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Post by poohjure » Mon Jan 19, 2009 7:53 pm

Got a butt ton of error message when i did that. So i restarted and then was finally able to get sysinfo.
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 3/2600.xpsp_sp3_gdr.080814-1236
System Physical RAM: 2178/3326MB
Page File: 4149/5210MB
Virtual Memory: 1911/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz @ 1866MHz
CPU 2: Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz @ 1866MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/ATI Radeon HD 4800 Series
Video 2: \\.\DISPLAY2/ATI Radeon HD 4800 Series
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Monitor 2: \\.\DISPLAY2 (-1280,0,0,1024) (1280x1024)
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.5512
WinEQ: 2.15

Loaded Modules:
-----------------------------------
Module 0: G:\Everquest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: G:\Everquest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\Secur32.dll
Module 10: C:\WINDOWS\system32\WSOCK32.dll
Module 11: C:\WINDOWS\system32\WS2_32.dll
Module 12: C:\WINDOWS\system32\msvcrt.dll
Module 13: C:\WINDOWS\system32\WS2HELP.dll
Module 14: C:\WINDOWS\system32\DINPUT8.dll
Module 15: C:\WINDOWS\system32\d3dx9_30.dll
Module 16: C:\WINDOWS\system32\WININET.dll
Module 17: C:\WINDOWS\system32\CRYPT32.dll
Module 18: C:\WINDOWS\system32\MSASN1.dll
Module 19: C:\WINDOWS\system32\OLEAUT32.dll
Module 20: C:\WINDOWS\system32\ole32.dll
Module 21: C:\WINDOWS\system32\SHLWAPI.dll
Module 22: G:\Everquest\xul.dll
Module 23: G:\Everquest\js3250.dll
Module 24: G:\Everquest\nspr4.dll
Module 25: G:\Everquest\MSVCR71.dll
Module 26: G:\Everquest\plc4.dll
Module 27: G:\Everquest\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\VERSION.dll
Module 30: C:\WINDOWS\system32\WINSPOOL.DRV
Module 31: C:\WINDOWS\system32\comdlg32.dll
Module 32: C:\WINDOWS\system32\COMCTL32.dll
Module 33: C:\WINDOWS\system32\IMM32.dll
Module 34: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll
Module 35: C:\WINDOWS\system32\uxtheme.dll
Module 36: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 37: C:\Program Files\WinEQ2\Lavish.dll
Module 38: C:\WINDOWS\system32\iphlpapi.dll
Module 39: C:\Program Files\WinEQ2\WinEQ2.dll
Module 40: C:\WINDOWS\system32\PSAPI.DLL
Module 41: C:\WINDOWS\system32\mswsock.dll
Module 42: C:\WINDOWS\system32\hnetcfg.dll
Module 43: C:\WINDOWS\System32\wshtcpip.dll
Module 44: C:\WINDOWS\system32\DNSAPI.dll
Module 45: C:\WINDOWS\System32\winrnr.dll
Module 46: C:\WINDOWS\system32\WLDAP32.dll
Module 47: C:\WINDOWS\system32\rasadhlp.dll
Module 48: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 49: C:\WINDOWS\system32\MSIMG32.dll
Module 50: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 51: C:\WINDOWS\system32\d3d9.dll
Module 52: C:\WINDOWS\system32\d3d8thk.dll
Module 53: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 54: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 55: C:\WINDOWS\system32\NTMARTA.DLL
Module 56: C:\WINDOWS\system32\SAMLIB.dll
Module 57: G:\Everquest\EQGraphicsDX9.DLL
Module 58: G:\Everquest\dpvs.dll
Module 59: G:\Everquest\eqmain.dll
Module 60: C:\WINDOWS\system32\HID.DLL
Module 61: C:\WINDOWS\system32\SETUPAPI.DLL
Module 62: C:\WINDOWS\system32\WINTRUST.dll
Module 63: C:\WINDOWS\system32\IMAGEHLP.dll

Direct3D9:
-----------------------------------
Driver: ATI Radeon HD 4800 Series/ati2dvag.dll/6/14/10/6891
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1273x1000 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 1087MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: G:\Everquest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: 2. MEDIUM (+30 min RAM)
Calculated minimum RAM: 466MB (BASE+183MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=1

EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Dec 19 2008 23:26:49
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

fearless
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Post by fearless » Mon Jan 19, 2009 8:26 pm

And this session subsequently crashed?

Lax
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Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Mon Jan 19, 2009 10:27 pm

Not sure why that would happen. Are you playing from multiple EQ folders? If so, I assume you've tried running from just one folder?

poohjure
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Posts: 4
Joined: Sat Jan 17, 2009 12:10 am

Post by poohjure » Tue Jan 20, 2009 9:10 pm

I run all instances from G:\Everquest.

--Poohjure

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