Hi,
I'm trying to use INIRedirect with EverQuest so that I can use my [KeyMaps] from eqclient.mycharname.ini even when I have a different character loaded, eqclient.othercharname.ini
iniredirect eqclient.ini KeyMaps * "eqclient.mycharname.ini" KeyMaps *
but that does not seem to work.
I checked out the wiki and searched the forums and as far as I know that is the correct syntax to use.
Any help appreciated.
Thanks
Using INIRedirect with Everquest 1 ?
Moderators: Lavish Software Team, Moderators
Does Everquest use the windows INI API ?
I just took the default prestartup file, and thought I could usie it to do what I needed.
; This is the default Pre-Startup script. Any changes made to this file will be overwritten.
; Only things that need to be done BEFORE the game is allowed to initialize should go in Pre-Startup
function main()
{
/*
if ${LavishScript.Executable.Find[eqgame.exe]} || ${LavishScript.Executable.Find[everquest.exe]}
{
FileRedirect eqlsPlayerData.ini "eqlsPlayerData-${Profile}.ini"
FileRedirect eqclient.ini "eqclient-${Profile}.ini"
INIRedirect eqclient.ini * * "eqclient-${Profile}.ini" * *
}
/**/
}
I just took the default prestartup file, and thought I could usie it to do what I needed.
; This is the default Pre-Startup script. Any changes made to this file will be overwritten.
; Only things that need to be done BEFORE the game is allowed to initialize should go in Pre-Startup
function main()
{
/*
if ${LavishScript.Executable.Find[eqgame.exe]} || ${LavishScript.Executable.Find[everquest.exe]}
{
FileRedirect eqlsPlayerData.ini "eqlsPlayerData-${Profile}.ini"
FileRedirect eqclient.ini "eqclient-${Profile}.ini"
INIRedirect eqclient.ini * * "eqclient-${Profile}.ini" * *
}
/**/
}