WinEQ2 crash after selecting server

WinEQ 2.0 Lite discussion

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emadrak
Non-Subscriber
Posts: 2
Joined: Tue Jan 15, 2013 10:08 pm

WinEQ2 crash after selecting server

Post by emadrak » Sat Jan 19, 2013 2:02 pm

Hello,

I went through the instructions as provided in the help file after the install. Launched EQ1 and it crashes after selecting the server. Not sure what the problem is, and would appreciate the assistance.

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Windows 7 Home Premium//7601.win7sp1_gdr.120830-0333
System Physical RAM: 11888/16360MB
Page File: 26593/32719MB
Virtual Memory: 1790/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz @ 3400MHz
CPU 2: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz @ 3400MHz
CPU 3: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz @ 3400MHz
CPU 4: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz @ 3400MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce GTX 590
Video 2: \\.\DISPLAY2/NVIDIA GeForce GTX 590
Video 3: \\.\DISPLAYV1/RDPDD Chained DD
Video 4: \\.\DISPLAYV2/RDP Encoder Mirror Driver
Video 5: \\.\DISPLAYV3/RDP Reflector Display Driver
Video 6: \\.\DISPLAYV4/LogMeIn Mirror Driver
Monitor 1: \\.\DISPLAY1 (0,0,1680,1050) (1680x1050) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 9.0.8112.16421
WinEQ: 2.15

Loaded Modules:
-----------------------------------
Module 0: I:\Program Files (x86)\Sony\EverQuest\eqgame.exe
Module 1: C:\Windows\SysWOW64\ntdll.dll
Module 2: C:\Windows\syswow64\kernel32.dll
Module 3: C:\Windows\syswow64\KERNELBASE.dll
Module 4: I:\Program Files (x86)\Sony\EverQuest\mss32.dll
Module 5: C:\Windows\syswow64\USER32.dll
Module 6: C:\Windows\syswow64\GDI32.dll
Module 7: C:\Windows\syswow64\LPK.dll
Module 8: C:\Windows\syswow64\USP10.dll
Module 9: C:\Windows\syswow64\msvcrt.dll
Module 10: C:\Windows\syswow64\ADVAPI32.dll
Module 11: C:\Windows\SysWOW64\sechost.dll
Module 12: C:\Windows\syswow64\RPCRT4.dll
Module 13: C:\Windows\syswow64\SspiCli.dll
Module 14: C:\Windows\syswow64\CRYPTBASE.dll
Module 15: C:\Windows\system32\WINMM.dll
Module 16: C:\Windows\system32\WSOCK32.dll
Module 17: C:\Windows\syswow64\WS2_32.dll
Module 18: C:\Windows\syswow64\NSI.dll
Module 19: C:\Windows\system32\DINPUT8.dll
Module 20: C:\Windows\syswow64\IMM32.dll
Module 21: C:\Windows\syswow64\MSCTF.dll
Module 22: I:\Program Files (x86)\Sony\EverQuest\DSETUP.dll
Module 23: C:\Windows\system32\VERSION.dll
Module 24: C:\Windows\syswow64\ole32.dll
Module 25: C:\Windows\syswow64\SHELL32.dll
Module 26: C:\Windows\syswow64\SHLWAPI.dll
Module 27: C:\Program Files (x86)\WinEQ2\WinEQ2.dll
Module 28: C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll
Module 29: C:\Windows\syswow64\PSAPI.DLL
Module 30: C:\Program Files (x86)\WinEQ2\Lavish.dll
Module 31: C:\Windows\system32\IPHLPAPI.DLL
Module 32: C:\Windows\system32\WINNSI.DLL
Module 33: C:\Windows\system32\mswsock.dll
Module 34: C:\Windows\System32\wshtcpip.dll
Module 35: C:\Windows\system32\NLAapi.dll
Module 36: C:\Windows\system32\napinsp.dll
Module 37: C:\Windows\system32\pnrpnsp.dll
Module 38: C:\Windows\system32\DNSAPI.dll
Module 39: C:\Windows\System32\winrnr.dll
Module 40: C:\Program Files (x86)\Bonjour\mdnsNSP.dll
Module 41: C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
Module 42: C:\Windows\System32\fwpuclnt.dll
Module 43: C:\Windows\system32\rasadhlp.dll
Module 44: C:\Program Files (x86)\WinEQ2\WinEQ2-EQ.DLL
Module 45: C:\Windows\system32\MSIMG32.dll
Module 46: C:\Program Files (x86)\WinEQ2\WinEQ2-D3D9.dll
Module 47: C:\Windows\system32\d3d9.dll
Module 48: C:\Windows\system32\d3d8thk.dll
Module 49: C:\Windows\system32\dwmapi.dll
Module 50: C:\Program Files (x86)\WinEQ2\WinEQ2-D3D8.dll
Module 51: C:\Program Files (x86)\WinEQ2\WinEQ2-DI8.dll
Module 52: C:\Windows\system32\uxtheme.dll
Module 53: C:\Program Files (x86)\WinEQ2\EQPlayNice.dll
Module 54: C:\Program Files (x86)\TeamViewer\Version8\tv_w32.dll
Module 55: C:\Windows\system32\CRTDLL.dll
Module 56: C:\Windows\system32\ntmarta.dll
Module 57: C:\Windows\syswow64\WLDAP32.dll
Module 58: I:\Program Files (x86)\Sony\EverQuest\EQGraphicsDX9.DLL
Module 59: I:\Program Files (x86)\Sony\EverQuest\dpvs.dll
Module 60: I:\Program Files (x86)\Sony\EverQuest\eqmain.dll
Module 61: C:\Windows\system32\nvd3dum.dll
Module 62: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll
Module 63: C:\Windows\syswow64\SETUPAPI.dll
Module 64: C:\Windows\syswow64\CFGMGR32.dll
Module 65: C:\Windows\syswow64\OLEAUT32.dll
Module 66: C:\Windows\syswow64\DEVOBJ.dll
Module 67: C:\Windows\system32\dxgi.dll
Module 68: C:\Windows\system32\powrprof.dll
Module 69: C:\Windows\system32\nvapi.dll
Module 70: C:\Windows\syswow64\WINTRUST.dll
Module 71: C:\Windows\syswow64\CRYPT32.dll
Module 72: C:\Windows\syswow64\MSASN1.dll
Module 73: C:\Windows\system32\HID.DLL

Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce GTX 590/nvd3dum.dll/9/18/13/697
Adapter Display Mode: 1680x1050 D3DFMT_X8R8G8B8
Game Display Mode: 1680x1050 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 4038MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: I:\Program Files (x86)\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: 1. HIGH (+32 min RAM)
Calculated minimum RAM: 486MB (BASE+203MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Oct 31 2005 10:33:37
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

emadrak
Non-Subscriber
Posts: 2
Joined: Tue Jan 15, 2013 10:08 pm

Post by emadrak » Sun Jan 27, 2013 1:08 pm

I also set up the SoD client from steam and had the same results. Anyone know of something I can do to resolve the issue?

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Mon Jan 28, 2013 8:42 am

1. If you use UltraMon there's reported issues with that that cause the game to close, related to taskbar button options

2. I see TeamViewer showing up in-process
Module 54: C:\Program Files (x86)\TeamViewer\Version8\tv_w32.dll
You can see if closing that helps

Does the crash provide any details? There's a dbg.txt file in your EverQuest\logs folder that might help as well

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