Low quality textures on EQ1 after patch 4th October 2007
Moderators: Lavish Software Team, Moderators
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- Joined: Fri Jun 01, 2007 11:22 am
Low quality textures on EQ1 after patch 4th October 2007
I run 2 accounts on my machine using WinEQ 2.0 Lite. The profiles are not set to patch so after todays patch I run the EverQuest.exe from each account directory to update the files and then exit before running the WinEQ2 profiles to launch the accounts.
If I launch the accounts using WinEQ2 the textures are very low quality (blurred) when I log into the game. This occurs even if I turn patching on in the profiles. However, if I login using without using WinEQ2 the graphics and textures are all displayed OK.
I am in the process of updating my video drivers (just in case).
Here is the contents of my SysInfo.txt
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 1349/2046MB
Page File: 3306/3939MB
Virtual Memory: 1297/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz @ 2399MHz
CPU 2: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz @ 2400MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 8600 GT
Video 2: \\.\DISPLAY2/NVIDIA GeForce 8600 GT
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1680,1050) (1680x1050) PRIMARY
Monitor 2: \\.\DISPLAY2 (-1440,0,0,900) (1440x900)
Sound: SB Live! Wave Device
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: C:\Games\Sony\EverQuest\Account1\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Games\Sony\EverQuest\Account1\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Games\Sony\EverQuest\Account1\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: C:\Games\Sony\EverQuest\Account1\xul.dll
Module 23: C:\Games\Sony\EverQuest\Account1\js3250.dll
Module 24: C:\Games\Sony\EverQuest\Account1\nspr4.dll
Module 25: C:\Games\Sony\EverQuest\Account1\MSVCR71.dll
Module 26: C:\Games\Sony\EverQuest\Account1\plc4.dll
Module 27: C:\Games\Sony\EverQuest\Account1\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\WINDOWS\system32\uxtheme.dll
Module 35: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 36: C:\Program Files\WinEQ2\Lavish.dll
Module 37: C:\WINDOWS\system32\iphlpapi.dll
Module 38: C:\WINDOWS\system32\nview.dll
Module 39: C:\WINDOWS\system32\PSAPI.DLL
Module 40: C:\WINDOWS\system32\OLEAUT32.dll
Module 41: C:\WINDOWS\system32\NTMARTA.DLL
Module 42: C:\WINDOWS\system32\WLDAP32.dll
Module 43: C:\WINDOWS\system32\SAMLIB.dll
Module 44: C:\WINDOWS\system32\MSCTF.dll
Module 45: C:\Program Files\WinEQ2\WinEQ2.dll
Module 46: C:\WINDOWS\system32\mswsock.dll
Module 47: C:\WINDOWS\system32\hnetcfg.dll
Module 48: C:\WINDOWS\System32\wshtcpip.dll
Module 49: C:\WINDOWS\system32\DNSAPI.dll
Module 50: C:\WINDOWS\System32\winrnr.dll
Module 51: C:\WINDOWS\system32\rasadhlp.dll
Module 52: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 53: C:\WINDOWS\system32\MSIMG32.dll
Module 54: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 55: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 56: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 57: C:\WINDOWS\system32\msctfime.ime
Module 58: C:\Games\Sony\EverQuest\Account1\EQGraphicsDX9.DLL
Module 59: C:\WINDOWS\system32\d3d9.dll
Module 60: C:\WINDOWS\system32\d3d8thk.dll
Module 61: C:\Games\Sony\EverQuest\Account1\dpvs.dll
Module 62: C:\WINDOWS\system32\nvwddi.dll
Module 63: C:\WINDOWS\system32\HID.DLL
Module 64: C:\WINDOWS\system32\SETUPAPI.DLL
Module 65: C:\WINDOWS\system32\WINTRUST.dll
Module 66: C:\WINDOWS\system32\CRYPT32.dll
Module 67: C:\WINDOWS\system32\MSASN1.dll
Module 68: C:\WINDOWS\system32\IMAGEHLP.dll
Module 69: C:\WINDOWS\system32\MSACM32.dll
Module 70: C:\WINDOWS\system32\wdmaud.drv
Module 71: C:\WINDOWS\system32\msacm32.drv
Module 72: C:\WINDOWS\system32\midimap.dll
Module 73: C:\WINDOWS\system32\DSOUND.DLL
Module 74: C:\WINDOWS\system32\KsUser.dll
Module 75: C:\Games\Sony\EverQuest\Account1\eqmain.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 8600 GT/nv4_disp.dll/6/14/11/5819
Adapter Display Mode: 1680x1050 D3DFMT_X8R8G8B8
Game Display Mode: 1680x1050 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 585MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: skinny necro account
EQ Path: C:\Games\Sony\EverQuest\Account1
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 9 (+45 min RAM)
Sound: ON (+22 min RAM)
Texture Quality: LOW (+0 min RAM)
Calculated minimum RAM: 350MB (BASE+67MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Oct 3 2007 18:03:11
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Thanks in advance
If I launch the accounts using WinEQ2 the textures are very low quality (blurred) when I log into the game. This occurs even if I turn patching on in the profiles. However, if I login using without using WinEQ2 the graphics and textures are all displayed OK.
I am in the process of updating my video drivers (just in case).
Here is the contents of my SysInfo.txt
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 1349/2046MB
Page File: 3306/3939MB
Virtual Memory: 1297/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz @ 2399MHz
CPU 2: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz @ 2400MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 8600 GT
Video 2: \\.\DISPLAY2/NVIDIA GeForce 8600 GT
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1680,1050) (1680x1050) PRIMARY
Monitor 2: \\.\DISPLAY2 (-1440,0,0,900) (1440x900)
Sound: SB Live! Wave Device
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.11
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: C:\Games\Sony\EverQuest\Account1\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Games\Sony\EverQuest\Account1\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Games\Sony\EverQuest\Account1\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\system32\Normaliz.dll
Module 21: C:\WINDOWS\system32\iertutil.dll
Module 22: C:\Games\Sony\EverQuest\Account1\xul.dll
Module 23: C:\Games\Sony\EverQuest\Account1\js3250.dll
Module 24: C:\Games\Sony\EverQuest\Account1\nspr4.dll
Module 25: C:\Games\Sony\EverQuest\Account1\MSVCR71.dll
Module 26: C:\Games\Sony\EverQuest\Account1\plc4.dll
Module 27: C:\Games\Sony\EverQuest\Account1\plds4.dll
Module 28: C:\WINDOWS\system32\SHELL32.dll
Module 29: C:\WINDOWS\system32\WINSPOOL.DRV
Module 30: C:\WINDOWS\system32\comdlg32.dll
Module 31: C:\WINDOWS\system32\COMCTL32.dll
Module 32: C:\WINDOWS\system32\IMM32.dll
Module 33: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 34: C:\WINDOWS\system32\uxtheme.dll
Module 35: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 36: C:\Program Files\WinEQ2\Lavish.dll
Module 37: C:\WINDOWS\system32\iphlpapi.dll
Module 38: C:\WINDOWS\system32\nview.dll
Module 39: C:\WINDOWS\system32\PSAPI.DLL
Module 40: C:\WINDOWS\system32\OLEAUT32.dll
Module 41: C:\WINDOWS\system32\NTMARTA.DLL
Module 42: C:\WINDOWS\system32\WLDAP32.dll
Module 43: C:\WINDOWS\system32\SAMLIB.dll
Module 44: C:\WINDOWS\system32\MSCTF.dll
Module 45: C:\Program Files\WinEQ2\WinEQ2.dll
Module 46: C:\WINDOWS\system32\mswsock.dll
Module 47: C:\WINDOWS\system32\hnetcfg.dll
Module 48: C:\WINDOWS\System32\wshtcpip.dll
Module 49: C:\WINDOWS\system32\DNSAPI.dll
Module 50: C:\WINDOWS\System32\winrnr.dll
Module 51: C:\WINDOWS\system32\rasadhlp.dll
Module 52: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 53: C:\WINDOWS\system32\MSIMG32.dll
Module 54: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 55: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 56: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 57: C:\WINDOWS\system32\msctfime.ime
Module 58: C:\Games\Sony\EverQuest\Account1\EQGraphicsDX9.DLL
Module 59: C:\WINDOWS\system32\d3d9.dll
Module 60: C:\WINDOWS\system32\d3d8thk.dll
Module 61: C:\Games\Sony\EverQuest\Account1\dpvs.dll
Module 62: C:\WINDOWS\system32\nvwddi.dll
Module 63: C:\WINDOWS\system32\HID.DLL
Module 64: C:\WINDOWS\system32\SETUPAPI.DLL
Module 65: C:\WINDOWS\system32\WINTRUST.dll
Module 66: C:\WINDOWS\system32\CRYPT32.dll
Module 67: C:\WINDOWS\system32\MSASN1.dll
Module 68: C:\WINDOWS\system32\IMAGEHLP.dll
Module 69: C:\WINDOWS\system32\MSACM32.dll
Module 70: C:\WINDOWS\system32\wdmaud.drv
Module 71: C:\WINDOWS\system32\msacm32.drv
Module 72: C:\WINDOWS\system32\midimap.dll
Module 73: C:\WINDOWS\system32\DSOUND.DLL
Module 74: C:\WINDOWS\system32\KsUser.dll
Module 75: C:\Games\Sony\EverQuest\Account1\eqmain.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 8600 GT/nv4_disp.dll/6/14/11/5819
Adapter Display Mode: 1680x1050 D3DFMT_X8R8G8B8
Game Display Mode: 1680x1050 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 585MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: skinny necro account
EQ Path: C:\Games\Sony\EverQuest\Account1
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 9 (+45 min RAM)
Sound: ON (+22 min RAM)
Texture Quality: LOW (+0 min RAM)
Calculated minimum RAM: 350MB (BASE+67MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Oct 3 2007 18:03:11
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Thanks in advance
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- Posts: 6
- Joined: Fri Jun 01, 2007 11:22 am
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- Non-Subscriber
- Posts: 6
- Joined: Fri Jun 01, 2007 11:22 am
Sorry this has been resolved for one account but not the other. The other account will now not display the textures everything is grey. This includes the background in the character selection window and occurs even if the other account is not running.
If I log in as this char without using WinEQ it loads and plays correctly even if the other account is running and using WinEQ. So I do not think that it is related to video memory.
This is annoying as I cannot switch between the windows using hotkeys (which is the feature I use most from WinEQ).
Thanks
Skinniriath
If I log in as this char without using WinEQ it loads and plays correctly even if the other account is running and using WinEQ. So I do not think that it is related to video memory.
This is annoying as I cannot switch between the windows using hotkeys (which is the feature I use most from WinEQ).
Thanks
Skinniriath
Hello, i am having the same problem with using Win Eq 2 after todays oct 4th patch , it will load up fine, no problems, no crash, but the world has no textures, all you see is characters.. nothing else.
If i just load it up normal (sonys regular launcher) it works fine and dandy .
So im not sure what they messed with, but any help would be greatly appreciated. I really love your program, it makes boxing much easier.
If i just load it up normal (sonys regular launcher) it works fine and dandy .
So im not sure what they messed with, but any help would be greatly appreciated. I really love your program, it makes boxing much easier.
I have the same issues.
I was able to resolve the low quality texture problem by reselecting my screen resolution. Options->Display->Video Modes
I was able to resolve the gray blur out by turning off dynamic lighting. Options->Display->Advanced->Use Dynamic Lighting
Hope this helps everyone get back to playing while the root cause is investigated.
I was able to resolve the low quality texture problem by reselecting my screen resolution. Options->Display->Video Modes
I was able to resolve the gray blur out by turning off dynamic lighting. Options->Display->Advanced->Use Dynamic Lighting
Hope this helps everyone get back to playing while the root cause is investigated.
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- Non-Subscriber
- Posts: 6
- Joined: Fri Jun 01, 2007 11:22 am
As above clicking on the Video Mode above fixed one of my accounts but to fix the other I had to delete the following files from my EQ directory (one of which must have become corrupt).
I'm not sure how this only affected when starting under WinEQ2.0 (maybe the defaults in eqclient.ini are missing the options for dynamic lighting).
Anyway here are the files I deleted and next time I logged in all was fine.
eqgfx_dx8.dll
eqgame.exe
eqclient.ini
eqgraphicsdx9.dll
I got this list from an EQ knowledge base article. (here is the link)
http://help.station.sony.com/cgi-bin/so ... _topview=1
Thanks
Skinniriath
I'm not sure how this only affected when starting under WinEQ2.0 (maybe the defaults in eqclient.ini are missing the options for dynamic lighting).
Anyway here are the files I deleted and next time I logged in all was fine.
eqgfx_dx8.dll
eqgame.exe
eqclient.ini
eqgraphicsdx9.dll
I got this list from an EQ knowledge base article. (here is the link)
http://help.station.sony.com/cgi-bin/so ... _topview=1
Thanks
Skinniriath
You are corrrect, i loaded in , with the black world .. went to the options, advanced, clicked off use dynamic lighting .... and BAM , graphics back to NORMAL !
Thank you for finding this , although it still does not explain , why this is only an issue with Wineq .....
If i boot up without wineq , i did not have this black world issue. (even with lighting on)
Thank you for finding this , although it still does not explain , why this is only an issue with Wineq .....
If i boot up without wineq , i did not have this black world issue. (even with lighting on)
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- Non-Subscriber
- Posts: 6
- Joined: Fri Jun 01, 2007 11:22 am
Well, for one thing... they apparently changed the meaning of the TextureQuality values stored in eqclient.ini. Previously, 0 meant HIGH, 1 meant MEDIUM and 2 meant LOW. According to their options editor (optionseditor.exe), 1 now means HIGH, 2 means MEDIUM, and 3 means LOW.
In the OP's case, WinEQ is reading the TextureQuality as LOW, so I can tell you the number is either 2 (previously LOW, now MEDIUM), or the setting isn't set.
For the rest of you, I'd have to see your sysinfo.txt
In the OP's case, WinEQ is reading the TextureQuality as LOW, so I can tell you the number is either 2 (previously LOW, now MEDIUM), or the setting isn't set.
For the rest of you, I'd have to see your sysinfo.txt