Eqgame.exe error

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Xolinx
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Posts: 4
Joined: Tue Nov 23, 2004 10:23 pm

Eqgame.exe error

Post by Xolinx » Wed Nov 24, 2004 12:14 am

Everytime I try to run winEQ I get this error right away. Here is wineq sys info:

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 259/511MB
Page File: 945/1250MB
Virtual Memory: 2000/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.53GHz @ 2524MHz
Video 1: \\.\DISPLAY1/RADEON 7200 SERIES
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,800,600) (800x600) PRIMARY
Sound: SB Live! Wave Device
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.04

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: C:\WINDOWS\system32\SHELL32.dll
Module 16: C:\WINDOWS\system32\SHLWAPI.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 19: C:\WINDOWS\system32\comctl32.dll
Module 20: C:\Program Files\WinEQ2\WinEQ2.dll
Module 21: C:\WINDOWS\Lavish.dll
Module 22: C:\WINDOWS\system32\PSAPI.DLL
Module 23: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 24: C:\WINDOWS\system32\MSIMG32.dll
Module 25: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 26: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 27: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 28: C:\WINDOWS\system32\mswsock.dll
Module 29: C:\WINDOWS\system32\hnetcfg.dll
Module 30: C:\WINDOWS\System32\wshtcpip.dll
Module 31: C:\WINDOWS\system32\DNSAPI.dll
Module 32: C:\WINDOWS\System32\winrnr.dll
Module 33: C:\WINDOWS\system32\WLDAP32.dll
Module 34: C:\WINDOWS\system32\rasadhlp.dll
Module 35: C:\WINDOWS\system32\uxtheme.dll
Module 36: C:\Program Files\EQPlayNice\EQPlayNice.dll
Module 37: C:\WINDOWS\system32\NTMARTA.DLL
Module 38: C:\WINDOWS\system32\SAMLIB.dll
Module 39: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 40: C:\WINDOWS\system32\d3d9.dll
Module 41: C:\WINDOWS\system32\d3d8thk.dll
Module 42: C:\WINDOWS\system32\VERSION.dll
Module 43: C:\Program Files\Sony\EverQuest\dpvs.dll

Direct3D9:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 3 (+15 min RAM)
Texture Compression: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Calculated minimum RAM: 328MB (BASE+45MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=FALSE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------

Any suggestions?

Xolinx
Non-Subscriber
Posts: 4
Joined: Tue Nov 23, 2004 10:23 pm

Post by Xolinx » Wed Nov 24, 2004 12:24 am

Could not find an edit button. I wasn't logged in before I made this post so did not see there was a forum for the Pro version, that is where this post should be.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Wed Nov 24, 2004 12:38 am

You have EQPlayNice loaded separately, and it is built into WinEQ 2.0. Close your old EQPlayNice and you should have no problems (you may need to wait a few minutes or alternatively reboot, in order for the old EQPlayNice DLL file to unload completely)

Xolinx
Non-Subscriber
Posts: 4
Joined: Tue Nov 23, 2004 10:23 pm

Post by Xolinx » Wed Nov 24, 2004 6:35 am

I had tried closing that, by right clicking on playnice icon in system tray then choosing exit. However, I did not reboot, so I will try that.

cloudstriff
Non-Subscriber
Posts: 3
Joined: Sun Oct 03, 2004 3:57 pm

Post by cloudstriff » Wed Nov 24, 2004 9:34 pm

What if you are using MQ2? I have tried disabling EQPlaynice in the options and it is still giving me the error.

When I load it up without MQ2 running it works fine.

Does this mean I cannont use MQ2?

I tried loading it ingame, and it said I could get booted to the server selection..and sure enough I kept getting booted.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Wed Nov 24, 2004 9:42 pm

No, you just need to use the latest zip and update your mq2moveutils

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