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WinEQ 2 System Information
System:
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Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 167/1023MB
Page File: 1677/2462MB
Virtual Memory: 2010/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) XP 1800+ @ 1526MHz
Video 1: \\.\DISPLAY1/RADEON 9800 PRO
Video 2: \\.\DISPLAY2/RADEON 9800 PRO - Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Monitor 2: \\.\DISPLAY2 (1024,0,2048,768) (1024x768)
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.02
Direct3D9:
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Profile 3: Fullscreen(Mon.2)
EQ Path: D:\C_BACKUP\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Secondary
Luclin models: 15 (+75 min RAM)
Texture Compression: ON (+0 min RAM)
Sound: ON (+22 min RAM)
Texture Quality: LOW (+0 min RAM)
Calculated minimum RAM: 380MB (BASE+97MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Direct3D8:
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EQPlayNice:
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Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
DirectInput8:
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EverQuest:
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EQ Version: eqgame.exe Oct 11 2004 15:21:50
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Profile 3: Fullscreen(Mon.2)
EQ Path: D:\C_BACKUP\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Secondary
Luclin models: 15 (+75 min RAM)
Texture Compression: ON (+0 min RAM)
Sound: ON (+22 min RAM)
Texture Quality: LOW (+0 min RAM)
Calculated minimum RAM: 380MB (BASE+97MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0
EQPlayNice:
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EQ Version: eqgame.exe Oct 11 2004 15:21:50
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30