MQ Crashing 2.0

WinEQ 2.0 Pro discussion and support

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Chill
Non-Subscriber
Posts: 16
Joined: Fri Oct 15, 2004 2:55 pm

MQ Crashing 2.0

Post by Chill » Sat Oct 30, 2004 2:23 pm

It seems to work without MQ loaded, and MQ seems to work without WinEQ2, but if I have both running, when I go to start an EQ instance it tells me: "Unhandled exception in eqgame.exe (MQ2Main.dll): 0xC0000005: Access Violation.

And the debugger opens to MQ2KeyBinds.cpp:

Code: Select all

*code edited out by Lax, this is a bug in a MQ2 plugin not directly related to WinEQ, and I dont want code from those projects here*
I cant find a log file in the WinEQ2 folder to post with it. Anyone else having the same problem?

Arune
GamingTools Subscriber
Posts: 5
Joined: Thu Oct 28, 2004 3:11 pm

Post by Arune » Sat Oct 30, 2004 2:49 pm

If you use Moveutils, it causes problems. here is the fix:

Code: Select all

*code edited out by Lax, this is a bug in a MQ2 plugin not directly related to WinEQ, and I dont want code from those projects here.  Refer to the moveutils thread on the MQ boards instead.*

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sat Oct 30, 2004 6:53 pm

The fix is on the MQ boards, lets try to keep the MQ discussion out of here please. Sure I wrote MQ2 but this really isnt the place to post code segments of code people wrote for it that has bugs in it.

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