WinEQ 2.0 Beta is entering the final stages, and will be open for non-subscribers by this weekend.
We are also excited to announce that Dark Age of Camelot support is ready with the same features as our EverQuest. Tiling and Picture-in-Picture even work across games! Initially, we can only guarantee that the Trials of Atlantis (and later) client works, but we will be doing testing and development to make sure the other clients work as well. Finally, we will probably be able to work around the 2-client limit built into the client in case you want to play several characters. A CPU/framerate limiting tool will be built into the DAOC plugin for WinEQ 2.0 soon as well, with features similar to EQPlayNice.