Large, easily reproducible memory leak in EverQuest
Large, easily reproducible memory leak in EverQuest
We have discovered an easily reproducible memory leak in EverQuest, including on the current test server build. Entering the game to character select, exiting to server select, and going back to character select eats 20 to 40mb of memory each time. Additionally, the game crashes itself (at least on some systems) with the ResetDevice failed message after doing so at least one time, sometimes taking a few extra times back and forth. We are not sure as to whether the crash is directly related to the memory leak.