Search found 24 matches
- Sun Jan 14, 2007 3:28 pm
- Forum: GamingTools Public::WinEQ 2.0 Lite
- Topic: disable alt f4?
- Replies: 1
- Views: 2334
- Mon Dec 19, 2005 3:19 pm
- Forum: GamingTools Public::WinEQ 2.0 Lite
- Topic: disable alt f4?
- Replies: 1
- Views: 2334
disable alt f4?
in a normal eq install i believe it is impossible to exit the game with alt f4, and i think even in wineq on the login screens alt f4 will not work but in game it certainly does work because i always manage to hit it when juggling around targetting and casting spells. any way to disable it? searched...
- Thu Sep 01, 2005 9:58 am
- Forum: GamingTools Public::WinEQ 2.0 Lite
- Topic: eq1 not appearing in menu
- Replies: 4
- Views: 3445
- Thu Sep 01, 2005 9:47 am
- Forum: GamingTools Public::WinEQ 2.0 Lite
- Topic: eq1 not appearing in menu
- Replies: 4
- Views: 3445
- Thu Sep 01, 2005 5:59 am
- Forum: GamingTools Public::WinEQ 2.0 Lite
- Topic: eq1 not appearing in menu
- Replies: 4
- Views: 3445
eq1 not appearing in menu
ever since it patched from 2.0 to 2.11 (and prolly 2.01 or 2.1 in the middle?), when i right click the icon in the tray, EQ1 doesnt appear as a list to choose from. i can start eq with a separate icon i made a while back, but its still kinda annoying. ive been scared about reinstalling because i don...
- Sat Nov 20, 2004 9:05 am
- Forum: GamingTools Public::WinEQ 2.0 Lite
- Topic: window position
- Replies: 2
- Views: 3602
- Fri Nov 19, 2004 10:01 pm
- Forum: GamingTools Public::WinEQ 2.0 Lite
- Topic: window position
- Replies: 2
- Views: 3602
window position
2 things... first off, the window keeps being created too high. the title bar is off screen and i can't get it to come down bar unlocking the mouse and dragging it down. the next time wineq starts, its back up there. perfectly chops off the title bar. (wineq 1.x doesn't do this.) this alone would be...
- Thu Sep 23, 2004 10:24 am
- Forum: GamingTools Public::WinEQ 1.x Lite
- Topic: Unplayable framerates
- Replies: 31
- Views: 26512
- Thu Sep 23, 2004 6:46 am
- Forum: GamingTools Public::WinEQ 1.x Lite
- Topic: Unplayable framerates
- Replies: 31
- Views: 26512
- Wed Sep 22, 2004 9:35 pm
- Forum: GamingTools Public::WinEQ 1.x Lite
- Topic: Unplayable framerates
- Replies: 31
- Views: 26512
those failures look scary >.> and yeah, the hardwaretnl=false isnt really doing anything... also have uhm Vsync=1 in there too, and i have no idea what that one does either. im just angry that everything is set the way it was before i was fiddling, and its not giving the same results. i thought comp...
- Wed Sep 22, 2004 9:30 pm
- Forum: GamingTools Public::WinEQ 1.x Lite
- Topic: Unplayable framerates
- Replies: 31
- Views: 26512
WinEQ Version 1.38 Initializing --- Begin EQ Graphics Settings --- Luclin models: 6 (+49 min RAM) Texture Compression: ON (+0 min RAM) Texture Caching: ON (+0 min RAM) Calculated minimum RAM: 249MB (BASE+49MB) --- End EQ Graphics Settings --- Available System Physical RAM: 977MB/1279MB. Load 23% Pro...
- Wed Sep 22, 2004 5:29 pm
- Forum: GamingTools Public::WinEQ 1.x Lite
- Topic: Unplayable framerates
- Replies: 31
- Views: 26512
- Wed Sep 22, 2004 5:25 pm
- Forum: GamingTools Public::WinEQ 1.x Lite
- Topic: Unplayable framerates
- Replies: 31
- Views: 26512
... so apparently i changed something now, and it won't let me load two chars in OoW at all. once i load the second, the first's video stops updating. If i put hardwaretnl=false in both, i blue screen. i changed the setting on the bios to 32 mb, i t was labeled as 'video memory size', and that didnt...
- Tue Sep 21, 2004 8:48 pm
- Forum: GamingTools Public::WinEQ 1.x Lite
- Topic: Unplayable framerates
- Replies: 31
- Views: 26512
- Tue Sep 21, 2004 7:52 pm
- Forum: GamingTools Public::WinEQ 1.x Lite
- Topic: Unplayable framerates
- Replies: 31
- Views: 26512
i do have an integrated SG3 Pro Savage or something card, that is turned off and i am 100% certain i have the geforce 3 in my only AGP slot. i do know that i bought a radion 9700 or something a bit ago and had to give it away because my MB doesn't support AGP 4x or whatnot, dunno if that factors in ...