Search found 9 matches

by Piezo
Tue Mar 21, 2006 6:40 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

Sounds cool man, like I said I think a Glide wrapper simply tricks the game into thinking you've got a Voodoo card and uses OpenGL for the rendering. D3D and OpenGL have prevailed over all the rest of the APIs so I think you're right: supporting anything else would be kind of silly. :)
by Piezo
Mon Mar 20, 2006 8:11 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

Lax wrote:I'm not in the business of creating a free tool that caps the framerate in any given game...
Not even a pay-for tool? I was under the impression this was one of the goals of Inner Space.
by Piezo
Mon Mar 20, 2006 4:05 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

Anyway, Inner Space isn't particularly suited to really old games, and I have little interest in working with old games :) I think I'm misunderstanding what it takes to make a program that will cap a frame rate in a game. Fraps doesn't seem to care what game it is as long as it's OpenGL or D3D. Is ...
by Piezo
Sun Mar 19, 2006 5:11 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

Well I tried CPU killer and apparently slowing down the processor doesn't work nearly as well as Fraps's frame rate cap. Fudge. :?
by Piezo
Sun Mar 19, 2006 4:34 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

Well I found a few, most of these are for MS-DOS, but I'll sort through them and see what works. I'd rather use a program that limits the CPU usage of the game instead of bog the CPU down if I can find one.
http://vogons.zetafleet.com/viewtopic.p ... de55715a5e
by Piezo
Sun Mar 19, 2006 4:08 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

There's plenty of utilities around that are designed to slow down old games, which were generally not coded to take real time into account . . . I know there's ones for DOS but so far the only ones for Windows that I've found is . . . well, Fraps, EQPlayNice and Inner Space though Fraps only slows ...
by Piezo
Sun Mar 19, 2006 12:14 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

To tell you the truth, there's a couple of games that have been around for ages, Interstate '76 and Interstate '76 Nitro Pack that have needed this type of function ever since the Pentium II. The game doesn't work right on fast CPUs though it isn't really a big problem until you've got like a Pentiu...
by Piezo
Sat Mar 18, 2006 10:22 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

Is it limited to D3D or can it work with other video modes like software rendering, Glide or OpenGL?
by Piezo
Sat Mar 18, 2006 8:46 pm
Forum: GamingTools Public::EQPlayNice Lite
Topic: PlayNice
Replies: 14
Views: 17603

PlayNice

Is there a way to make EQPlayNice to work with other programs or games? If not, is there a possibility that there will be a version or separate program that will? Thanks.