Search found 25 matches

by iluvseq
Wed Oct 12, 2016 8:36 am
Forum: GamingTools Public::WinEQ 2.0 Lite
Topic: Input Director - WinEQ 2.0
Replies: 4
Views: 11370

Completely understandable. My plan has always been to play by the rules (using two PCs to box) but I hadn't realized they were blocking IS all together :)
by iluvseq
Tue Oct 11, 2016 5:16 pm
Forum: GamingTools Public::WinEQ 2.0 Lite
Topic: Input Director - WinEQ 2.0
Replies: 4
Views: 11370

I appreciate you giving me some time to test InnerSpace. Sadly, it doesn't resolve the problem. Using Input Director and InnerSpace, mouse actions on the slave are still mirrored on the master. Also, unrelated... When I run Everquest via InnerSpace and connect to the Phinegal server, I am disconnect...
by iluvseq
Mon Oct 10, 2016 11:49 am
Forum: GamingTools Public::WinEQ 2.0 Lite
Topic: Input Director - WinEQ 2.0
Replies: 4
Views: 11370

Input Director - WinEQ 2.0

When using Input Director as a virtual KVM to control two PCs, both running EverQuest within WinEQ 2.0, any mouse click events / mouselook / scroll wheel is capture on the master when issued on the slave. According to Input Director, this is because both Input Director and games latch into the mouse...
by iluvseq
Mon Oct 11, 2010 9:42 am
Forum: GamingTools Members::Inner Space
Topic: ISXDK 32 and VS 2008?
Replies: 3
Views: 3297

Referring to isxdk 32, above...
by iluvseq
Mon Oct 11, 2010 9:41 am
Forum: GamingTools Members::Inner Space
Topic: ISXDK 32 and VS 2008?
Replies: 3
Views: 3297

ISXDK 32 and VS 2008?

ISXDK, made mandatory by the inner space release this weekend, only includes support for visual studio 2010. Are there plans to continue to support VS 2008?
by iluvseq
Mon Nov 02, 2009 9:11 am
Forum: GamingTools Members::Inner Space
Topic: Recent Patch breaks DAOC Support
Replies: 5
Views: 3892

Windows XP, SP3: Saturday's dev release broke EQ1. Game launches to "EULA" screen. Any mouse movement results in instant crash (submitted a few error reports on Sunday).

Reverted back to stable release, everything works fine.
by iluvseq
Sun Nov 01, 2009 9:03 pm
Forum: GamingTools Members::Inner Space
Topic: Uninstall IS Boxer?
Replies: 2
Views: 4440

Turns out the main problem I was having was related to your dev patch from yesterday. Reverted back to stable and the 'crash as soon as moving the mouse' bug went away in Inner Space.
by iluvseq
Sun Nov 01, 2009 1:26 pm
Forum: GamingTools Members::Inner Space
Topic: Accessing service from LavishScript
Replies: 3
Views: 2803

Thanks, I was able to add a Zone event (maybe that's the same as a trigger, not sure) and attach to that in my LavishScripts. Works like a charm :)
by iluvseq
Sun Nov 01, 2009 1:25 pm
Forum: GamingTools Members::Inner Space
Topic: Uninstall IS Boxer?
Replies: 2
Views: 4440

Uninstall IS Boxer?

While in concept I like ISBoxer, it has been causing quite a few problems with EQ1 for me, so I'd like to uninstall it. How does one go about removing it, but keeping Inner Space?
by iluvseq
Sat Oct 31, 2009 10:45 am
Forum: GamingTools Members::Inner Space
Topic: ISBoxer virtual file spam
Replies: 0
Views: 2306

ISBoxer virtual file spam

I'm using ISBoxer to virtualize my configuration files for several EQ1 characters. However, every time something causes the game to update a config file, I get a message "File 'x' filtered to 'x-charname'" This wouldn't be a big deal, but I also run clip.iss which adjusts the clip-plane dynamically ...
by iluvseq
Sat Oct 31, 2009 1:02 am
Forum: GamingTools Members::Inner Space
Topic: Accessing service from LavishScript
Replies: 3
Views: 2803

Accessing service from LavishScript

I'd like to trigger a function when a service fires, but there is no documentation on interfacing services with LavishScript. Basically I am using ISXEQ which provides an EQ Zone Service, which can be used to detect BEGINZONE, ENDZONE, and ZONED. I want to access this from LavishScript. I know that ...
by iluvseq
Tue Mar 13, 2007 8:43 am
Forum: GamingTools Members::Inner Space
Topic: Crashing sessions at launch
Replies: 1
Views: 1563

Crashing sessions at launch

Often when trying to open multiple sessions of EQ1, new sessions crash. Sometimes it's a second session, sometimes I can open two and a third session will crash, sometimes I get lucky and can open three but a fourth session will crash. There seems to be a link between the amount of time IS has been ...
by iluvseq
Sat Feb 17, 2007 1:46 am
Forum: GamingTools Members::Inner Space
Topic: ISXDK 30?
Replies: 1
Views: 1849

ISXDK 30?

Can you post ISXDK 30 to the unstable download link? It's still pointing at 29g

Thanks :)
by iluvseq
Sun Dec 03, 2006 3:43 pm
Forum: GamingTools Members::Inner Space
Topic: Line number in non-fatal errors
Replies: 0
Views: 1520

Line number in non-fatal errors

It'd be nice for debugging if LavishScript output the line number on non-fatal errors.

ie: I'm getting "Unparsable in calculation: 't' Could not calculate true" errors, but without a line number it's tough to track it down...
by iluvseq
Wed Jul 12, 2006 8:17 am
Forum: GamingTools Members::Inner Space
Topic: hi, just got innerspace, and i'm installing it thru wine...
Replies: 7
Views: 3772

Just an FYI: The new check for DirectX > April 2006 fails when running IS under Cedega. I installed the June 2006 DirectX redist under Cedega, but IS doesn't see it. Most likely this is due to the way Cedega emulates certain .dlls. It's probably reporting a version string that IS doesn't like. This ...