Search found 50 matches
- Fri Aug 24, 2007 11:40 am
- Forum: GamingTools Members::Inner Space
- Topic: Extension Development
- Replies: 2
- Views: 1927
You'll find all of your answers at the ismods.com forums, with the caveat that you'll have to do quite a bit of searching and playing connect-the-dots to figure it out. The ISXDK sources provide a good reference, and the "genhack" extension released there in source form has everything you'd need to ...
- Mon Aug 06, 2007 3:37 am
- Forum: GamingTools Members::Inner Space
- Topic: Innerspace + WoW = Nothing?
- Replies: 3
- Views: 2476
Not sure if it could be your issue, but the profiles IS can occasionally get corrupted (during bluescreen/reboot errors usually). Make sure you can edit your WoW profile, and that there's no garbage in there. If IS won't let you edit the profile, or it's garbled, deleting InnerSpace.xml and letting ...
- Mon Jul 16, 2007 4:03 am
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: Available Texture Memory
- Replies: 6
- Views: 4613
A lot of cards support "compressed" textures, and a modern GPU has all kinds of code to compress/scale/mangle textures on the fly...you probably just found a driver version that doesn't happen to jive exactly with whatever texture set it had been using, and the game decided to load a different one. ...
- Sun Jul 15, 2007 12:12 pm
- Forum: GamingTools Members::Inner Space
- Topic: Just Bought It Need Help
- Replies: 9
- Views: 4574
Last thing, are there any Warcraft 3 The Fronzen Throne cheats This is probably better addressed on the ismods forums...if you look around there, you'll find an extension called "genhack" that injects generic byte-fix type hacks. Any cheats you find for other programs (cheat engine, ArtMoney, etc) ...
- Tue Jul 10, 2007 4:19 am
- Forum: GamingTools Members::Inner Space
- Topic: Direct X
- Replies: 4
- Views: 2784
- Sat Jun 16, 2007 8:12 pm
- Forum: GamingTools Members::Inner Space
- Topic: IS malfunction in last few days!
- Replies: 3
- Views: 2244
- Thu Jun 14, 2007 2:11 am
- Forum: GamingTools Public::WinEQ 2.0 Lite
- Topic: Graphics card for multiple instances
- Replies: 3
- Views: 3845
- Mon May 21, 2007 3:56 am
- Forum: GamingTools Members::Inner Space
- Topic: Dynamically Adding a checkbox problem
- Replies: 4
- Views: 2862
On the same note, I'm not sure exactly how you're passing things up to .NET but be sure your lavishdata (${This} in the case posted) isn't being parsed by the command interpreter if you intend it to be part of the final XML. As a rule, when you do anything like this, double-quote the whole string an...
- Mon May 21, 2007 3:49 am
- Forum: GamingTools Members::Inner Space
- Topic: Dynamically Adding a checkbox problem
- Replies: 4
- Views: 2862
You have a comma in your nested XML that's not being quoted or escaped, and might be causing the parser to chop up the args to AddChild. Otherwise everything looks in order...I call a ton of these and haven't had an issue. Thanks for the suggestion of using a template though..might cut down on some ...
- Thu May 03, 2007 6:52 am
- Forum: GamingTools Members::Inner Space
- Topic: Key binds
- Replies: 4
- Views: 2753
- Sat Apr 28, 2007 10:46 am
- Forum: GamingTools Members::Inner Space
- Topic: How do I edit my XML files
- Replies: 2
- Views: 2042
- Wed Apr 25, 2007 8:47 pm
- Forum: GamingTools Members::Inner Space
- Topic: Inner Space was unable to initialize at this time (-16).
- Replies: 53
- Views: 26309
- Mon Apr 23, 2007 7:29 pm
- Forum: GamingTools Members::Inner Space
- Topic: LavishUI ComboBox problem
- Replies: 6
- Views: 4637
- Mon Apr 23, 2007 7:24 pm
- Forum: GamingTools Members::Inner Space
- Topic: LavishUI ComboBox problem
- Replies: 6
- Views: 4637
Come to think of it, I've also noticed combobox being a little wonky, but I usually only have like 2-3 items populated and never gave it much thought. Looking at the wiki, it seems that they're built on top of listboxes. I'd try creating the listbox manually rather than pulling it from a template an...
- Fri Apr 20, 2007 10:37 am
- Forum: GamingTools Members::WinEQ 2.0 Pro
- Topic: Hyper Threading technology (older CPUs question.)
- Replies: 4
- Views: 2894
The idea is that when you have an expensive operation (say a cache miss or data retrieval, probably the two most common) there's no reason not to be running other code while the CPU waits around for the mobo to signal it has the data ready. The problem is you need even more logic to determine when t...